sman1975
Emperor
This is the collaboration area for the Custom Civ mod 'Darius I / Extreme Persia'.
Mod is a work in progress, so we're using this forum to exchange information, suggestions, etc.
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Initial Design:
Civ: Extreme Persia (temp name)
Leader: Great Darius I, King of the World
UA:
- Golden Ages last 500% longer
- During a Golden Age, units receive +10 Movement and a +100% Combat Strength bonus
- All ranged units receive +1 range
UU1: Immortal - 25 Combat Strength (up from Immortal base 12, generic Spearman 11). Heals at 400% rate.
UU2: Great Bombard. Renaissance era Siege Unit. Only these Persians may train it. Has one additional range over the Cannon and a significantly larger bonus against Cities, but is inherently weaker. Unlocks earlier but is more costly to produce.
UB1: Scientific Paradise (Satrap's Court) - Replaces Bank. Adds +20 Gold, Happiness, Culture, and Science.
UB2: Royal Garden - Replaces Garden. Does not require River. +50% Great People generation.
Some other adjustments include enhanced Knight and Rifleman units, giving them greater Combat Strength. Additionally, this mod changes the normal upgrade of Pikemen to Musketmen, no Lancers.
Download Link: https://forums.civfanatics.com/resources/extreme-persia.27736/
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Please note:
- This mod is being developed at the request of @ Adam Jensen 007 on Steam
- Yes, the Civ is OP. This is by design...
- Will probably publish a separate mod later, more balanced to other Civs
Mod is a work in progress, so we're using this forum to exchange information, suggestions, etc.
-------------------------------------------------------------------------------------------------------------
Initial Design:
Civ: Extreme Persia (temp name)
Leader: Great Darius I, King of the World
UA:
- Golden Ages last 500% longer
- During a Golden Age, units receive +10 Movement and a +100% Combat Strength bonus
- All ranged units receive +1 range
UU1: Immortal - 25 Combat Strength (up from Immortal base 12, generic Spearman 11). Heals at 400% rate.
UU2: Great Bombard. Renaissance era Siege Unit. Only these Persians may train it. Has one additional range over the Cannon and a significantly larger bonus against Cities, but is inherently weaker. Unlocks earlier but is more costly to produce.
UB1: Scientific Paradise (Satrap's Court) - Replaces Bank. Adds +20 Gold, Happiness, Culture, and Science.
UB2: Royal Garden - Replaces Garden. Does not require River. +50% Great People generation.
Some other adjustments include enhanced Knight and Rifleman units, giving them greater Combat Strength. Additionally, this mod changes the normal upgrade of Pikemen to Musketmen, no Lancers.
Download Link: https://forums.civfanatics.com/resources/extreme-persia.27736/
-------------------------------------------------------------------------------------------------------------
Please note:
- This mod is being developed at the request of @ Adam Jensen 007 on Steam
- Yes, the Civ is OP. This is by design...
- Will probably publish a separate mod later, more balanced to other Civs
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