Final Thoughts on the Game:
Overall, I think the game went pretty well. Everyone had fun, the finish was close even if it wasn't close for all of the game, and it was usually exciting. I'm not sure if it was designed perfectly, but then again, pobody's nerfect. I do wish I could have come up with some more interesting roles for a few characters, though, given some things more power and some things less to bring the balance more into line, and leave some things less up to luck, but considering how it ended up, I'd say the mistakes I made in a few areas of the design were fairly minor and didn't hamper the game any. Even if it wasn't perfectly balanced, it was certainly fun, judging from people's reactions, and fun is generally more important than balance, so long as everyone's having fun.
I guess one thing that might have helped me create more interesting characters would have been to host it later, when the comic had gotten farther along. Now, it's only been about 2 months since I was finishing off the roles, and the comic hasn't advanced that far (I think it was somewhere around the prison cell/trash compactor part in late December, and the PC's just escaped from the Death Star as of me typing this), so I don't know if a delay of a few months could have helped much, but maybe I could have at least come up with a couple of ideas for Princess Leia, who still hasn't really yet made enough appearances in the comic for me to come up with a decent role. Potential other roles that could have been something had I hosted it much later in time (like, a year or two) could have included people like Boba Fett, Lando, and Jabba, but I don't think I could have waited that long to host it. There were also plenty of characters with about as much plot importance as Captain Antilles or the bar guys that I considered adding but had no ideas for- Panaka, Zam, Cliegg Lars, and random generic Clone Troopers/Sand People/Officers/Droids (kind of like Grievous's cover role) come to mind, and I even wrote a nearly-complete role PM for Mon Mothma that included a Background Description entirely in Valleygirlese. Maybe I would have put some of them in if more players had signed up.
Overall, I'd say it was mostly a success, but a few things could have been better.