Ryan F. Mercer
Whys
Currently, the majority are handling saved game data using SaveUtils, or at the very least it's serialization routines. In short, it converts all saved data into a single cryptic string that can then be decrypted upon game reload. However, there currently exists the opportunity to move all saved data to the database, accessible by database query. While I will not argue against the benefits of such an improvement, I am curious just how many of you out there are actually clamoring for this.
If at some point while modding, you found yourself thinking, I really wish I could retrieve this data by query, please raise your hand.
Thank you.
If at some point while modding, you found yourself thinking, I really wish I could retrieve this data by query, please raise your hand.
Thank you.