I'm all for the changes! And I especially like that the longbowmen finally will be more lethal. Historically longbows (or warbows which was their contemporary name) would have kicked muskets ass for a long time if they hadn't been so expansive. So gamewise I would love to see longbows take a step closer to King's Yeomen and get som additional defensive bonus.
You will be able to build composite archers at Construction. That is a pretty significant increase of defensability. They're almost as good as the old longbows and comes much earlier.
By switching this around, we're increasing the period of time before the AI gains access to a superior resourceless city defender during a very dangerous era. I think this will play out as a game breaking advantage for the human.
You will be able to build composite archers at Construction. That is a pretty significant increase of defensability. They're almost as good as the old longbows and comes much earlier.