Archon_Wing
Vote for me or die
- Joined
- Apr 3, 2005
- Messages
- 5,255
The main problem with flat yields is they often make t3 buildings pretty useless because it's just a few yields; why build it at all? In GS they sorta fixed it by giving them even more yields but it doesn't really solve the problem
Percentage based yields should have gone to t3s and wonders. This is a reason why most of them are underwhelming, except the ones that actually do increase something you do by a significant percentage (Kilwa, Pyramids, Oracle...)
And yea the death of the specialists really does play into this.
Percentage based yields should have gone to t3s and wonders. This is a reason why most of them are underwhelming, except the ones that actually do increase something you do by a significant percentage (Kilwa, Pyramids, Oracle...)
And yea the death of the specialists really does play into this.