Do late game techs simply cost too much?

knighterrant81

Warlord
Joined
Aug 9, 2011
Messages
272
Is it just me, or is Science at the endgame overtuned? I'm no G+K sub-250 Science Victory guy, but I could pull some decent Science victories. I've done just about everything you can do in BNW(GS's, Academies, big population, small number of cities, RA's, etc) and you still seem to be waiting on techs, no matter what your victory type. On my first Culture Victory, I was sitting there, just waiting to be able to finally tech up to Hotels and win the game I already had basically won (just needed to convince Maria Theresa of the fact). My first Science Victory, I was sitting around, ready to buy spaceship parts with freedom, but I was stuck waiting for my tech to catch up.

I realize Science was re-tuned to make late game techs more expensive, and you get a penalty for extra cities, but I think they just went a bit overboard with it.
 
I save up culture by alowing Policy saving on. I usually focus on CS's so i get Patronage and tradition for nice city growth. After that, mostly, everything is useless until I adopt a Ideology. I always adopt order cuz its imo the best Ideology for any playstyle
 
I save up culture by alowing Policy saving on. I usually focus on CS's so i get Patronage and tradition for nice city growth. After that, mostly, everything is useless until I adopt a Ideology. I always adopt order cuz its imo the best Ideology for any playstyle

Wow, that has absolutely nothing to do with what the OP asked.

Now, to answer the OP, I don't think science is over-tuned. I went Autocracy and thus wasn't having Order's massive +25% science from Factories, and I didn't think techs took THAT long, and my empire was MASSIVE, spanning one whole continent and parts of another.

Yes, it does seem long compared to the previous age when everything came so easy, but if it was too easy to get science in the information age, there would be no opportunity cost for getting The Internet and Globalization, since you could very easily get them and the military techs in quick succession. Not to mention, it would be too easy to get science victory compared to Culture and Diplomacy, where now you have to actually do something about the cultural titan and the statesman who owns all the city states.
 
Standard length, Prince. I researched the Internet in 7 turns. And that was while beelining straight through the Atomic era. You just have to build all those Science buildings, and shove Specialists in them. Rationalism certainly doesn't hurt. I think I was pumping at least +3000 science per turn, though I did have two Academies, two Observatories, a fair amount of Jungle, and quite a lot of large cities.
 
The late game now requires you to focus: you can't get Science as a by-product of having a Big Empire with a large military, or get a large military (and support it) as a by-product of having lots of Science. By the Industrial Age, you pretty much have to pick a Victory Type and aim for it, in your selected builds and some 'micromanaging' of specialists, in order to keep the same level of Science, or Culture, you got pre-BNW.
To me, it's all part of the new emphasis on Late Game decisions and play that BNW is all about. So far, I've gotten both Science and Culture victories with the Shoshone, but I had to make radically different decisions from the mid-game on even though I started with the same civ, and very similar starting positions and conditions.
 
Top Bottom