Does anyone have the files for the old Vibrant Fungal Terrain mod?

Galgus

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I was confused on why I wasn't seeing it until I found that it'd been deleted from the Steam Workshop.

Needless to say I loved how it looked, with white mountains contrasting the general colors being my favorite aspect of it.

I don't remember who made it to ask them, and the files I have of it seem to be deleted blank in my recycle bin, so I'm hoping that someone who managed to hold onto them or the mod creator sees this and shares them.

I believe the precise name was Vibrant Fungal Terrain 3.0.
 
Don't have a copy of it myself, but according to this thread from the Civ VI forums, Kane is the one who made it:
https://steamcommunity.com/app/289070/discussions/0/340412122415500101/
One of the mods I did for BE was 'Vibrant Fungal Terrain'. Essentially I reskinned the terrain. I also did some units and buildings and resources.

So once the SDK is released I imagine it will be simple to install photorealistic graphics for those who want them.

The quickest way would actually be using assets from Civ 5. LOL.

Don't know whether he has a Civfanatics account, so you'll have to add him on steam and hope he responds.
 
Unfortunately his profile is private and he picked a very common steam name, but at least I know who he is to try to contact him.

Thanks for the information.
 
I've linked his profile in the post above. If you login to steam via your browser, you should be able to add him directly there.
 
Ah, did know I could add him directly like that.

Hopefully it works.
 
For what it's worth I got in contact with him, but he mostly just said that he dropped the mod due to lack of time to update it and because similar mods exist.
 
For what it's worth I got in contact with him, but he mostly just said that he dropped the mod due to lack of time to update it and because similar mods exist.

He's talking about the mod biome redux mod and honestly the dev for that mod hasn't worked on that mod in a while, the only change that was made for the fungal biome was to the forest, no other files were changed or added accept for maybe the water tiles, I think. Now there's an easy way to add the files for this mod into the biome redux mod.

Take all the texture files from Visualy Distinctive Terrains - Fungal Biome (v 1) folder and add them to the biome redux fungal folder. I kept the tree texture from biome redux as I liked it better. Now there's a text file in the VDT - fungal biome folder

You want to take these lines

<Files>
<File md5="808212BC499F47A500B4E8059FE0F526" import="1">bravo_desert_d.dds</File>
<File md5="79A5CE1A6DCC78F1A031610081A437D4" import="1">bravo_grassland_d.dds</File>
<File md5="E200D0943D598C78AA73FED0100D9633" import="1">bravo_grassland_hills_d.dds</File>
<File md5="886349662653425CC744205B79B9292E" import="1">bravo_marsh_d.dds</File>
<File md5="EF9DC619C05C1B797F5738B59CAB0473" import="0">bravo_mountain_base_d.dds</File>
<File md5="2EA4E9C1BCC58671D836B6570E098B34" import="1">bravo_plain_d.dds</File>
<File md5="6BBC21A15661AE0D44D65A17DCCC8E86" import="0">bravo_plain_hills_d.dds</File>
<File md5="349E83216B87B0AE01DC5F3F6793751C" import="0">bravo_plain_hills_y_d.dds</File>
<File md5="29DE2550E00AB188173C833D34D49505" import="1">bravo_tundra_d.dds</File>
<File md5="D83850AC0F85CDB6233919967EDA1A82" import="1">forest_bravo.dds</File>
<File md5="88CEFF80CD0838F7006BE32DD1BB8523" import="1">grassland_bravo.dds</File>
</Files>

and paste them into the Biomes Redux (v 2) modinfo text file.

It should look like this.

<Files>
<File md5="7716CA31396145CF44DC009561FA3339" import="1">Arid/alfa_canyon_d.dds</File>
<File md5="B358D3CCCDE2C67837FF6D2BDFBBA8D3" import="1">Arid/alfa_desert_d.dds</File>
<File md5="5880BDB6B9DAF302F78BC8153C4D0356" import="1">Arid/alfa_grassland.dds</File>
<File md5="3420A7B0916D7382A67AE146FFD5AD20" import="1">Arid/alfa_grassland_d.dds</File>
<File md5="9009C35A3A173C48164C170EA34EA6CB" import="1">Arid/alfa_marsh_d.dds</File>
<File md5="50CD5FB2E8F3E637150FA08FAB241E66" import="1">Arid/alfa_mountain_base_d.dds</File>
<File md5="E375A0388C3D9D2DEA2E85D39B907422" import="1">Arid/alfa_mountain_top_d.dds</File>
<File md5="54F7E3D55068B3466F04EF4151F00DB2" import="1">Arid/alfa_plain_d.dds</File>
<File md5="45C6E8D4423BD036F2340C525F007C5E" import="1">Arid/alfa_snow_d.dds</File>
<File md5="1F80CF92199D24B3797CF29C647010B3" import="1">Arid/alfa_tundra_d.dds</File>
<File md5="5E4F6AE060B7773EF271587BB0DEBE1C" import="1">Arid/forest_alfa.dds</File>
<File md5="1350970DFB595540E32627D1C5A4514D" import="1">Arid/forest_overlay_alfa.dds</File>
<File md5="2F934C43CCE008E126D67C0A3961C68A" import="1">Arid/oceanglowcolor_arid.dds</File>
<File md5="5DA5C402D0649BA80ECF202615F8ED4D" import="1">Arid/river_diffuse_arid.dds</File>
<File md5="7E90E8EECA43A0243237FCAC193D9E7D" import="1">Arid/waterdepthcolor_Arid.dds</File>
<File md5="808212BC499F47A500B4E8059FE0F526" import="1">Fungal/bravo_desert_d.dds</File>
<File md5="79A5CE1A6DCC78F1A031610081A437D4" import="1">Fungal/bravo_grassland_d.dds</File>
<File md5="E200D0943D598C78AA73FED0100D9633" import="1">Fungal/bravo_grassland_hills_d.dds</File>
<File md5="886349662653425CC744205B79B9292E" import="1">Fungal/bravo_marsh_d.dds</File>
<File md5="EF9DC619C05C1B797F5738B59CAB0473" import="1">Fungal/bravo_mountain_base_d.dds</File>
<File md5="2EA4E9C1BCC58671D836B6570E098B34" import="1">Fungal/bravo_plain_d.dds</File>
<File md5="6BBC21A15661AE0D44D65A17DCCC8E86" import="1">Fungal/bravo_plain_hills_d.dds</File>
<File md5="349E83216B87B0AE01DC5F3F6793751C" import="1">Fungal/bravo_plain_hills_y_d.dds</File>
<File md5="29DE2550E00AB188173C833D34D49505" import="1">Fungal/bravo_tundra_d.dds</File>
<File md5="D83850AC0F85CDB6233919967EDA1A82" import="1">Fungal/forest_bravo.dds</File>
<File md5="88CEFF80CD0838F7006BE32DD1BB8523" import="1">Fungal/grassland_bravo.dds</File>
<File md5="163FA1E8E92208B543A91E9BCC5C6B78" import="1">Lush/charlie_canyon_d.dds</File>
<File md5="DD74D851317B1FF4929C9822AFEA6F45" import="1">Lush/charlie_coast_d.dds</File>
<File md5="5B97A38A8003A5A0F6CF1ACF145C8C32" import="1">Lush/charlie_desert_d.dds</File>
<File md5="A2A7555BE15D8D166E07F6B4303589A5" import="1">Lush/charlie_grassland_d.dds</File>
<File md5="FACC9757C74717CD9EC0FCDAF7D69D8F" import="1">Lush/charlie_marsh_d.dds</File>
<File md5="33E6315372F6016FBBA1EBD9B4B86E13" import="1">Lush/charlie_mountain_base_d.dds</File>
<File md5="315F3BFC82A9D3624970AFC03E248ECE" import="1">Lush/charlie_mountain_top_d.dds</File>
<File md5="BB59701057E8CB3C2CDEAF9DD77D4236" import="1">Lush/charlie_plain_d.dds</File>
<File md5="4F25CAE85A48FECB7D216384167A749A" import="1">Lush/charlie_snow_d.dds</File>
<File md5="0911CF6FAE058F1731913FF4255CD715" import="1">Lush/charlie_tundra_d.dds</File>
<File md5="B619B106C540BD0DBF90CE02864A01DF" import="1">Lush/forest_charlie.dds</File>
<File md5="EFE2DD049E3DBA60636BC55E9B092E5B" import="1">Lush/forest_overlay_charlie.dds</File>
<File md5="CCCF59AC831117C9E22FD0856CC43D34" import="1">Lush/grassland_charlie.dds</File>
<File md5="1393B77ADF2437741FC8A6CF946A29FA" import="1">Lush/waterdepthcolor_Lush.dds</File>
</Files>

After adding you'll want to start the game up and goto mods, you should see an update button appear for the biome redux v2 mod. At least from what my memory serves from what I remember. If it doesn't no worries, the visual change still works without any issues.
 
I don’t have the files, would you mind sharing them?

Somehow they seem to have been deleted.
 
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