drlake
Emperor
Well, I had a decent game going as the Indus at Monarch, until every effin' NPC I had diplomatic contact with declared war on me. Even my allies turned against me, basically all at once. Time to start over.
Comments: Indus valley civ is able to grow pretty easily due to location, since it has a relatively large area it can expand into with little competition for quite a while. The easy access to copper is also nice, though the lack of horses and elephants does present a military challenge. Lots of cotton for trading, if you can find anyone to trade with. The nearest stone is far enough in the mountains that there's no way to make wonders and buildings that require that resource before they'll all be built by someone else.
Time to try someone else!
EDIT: The problem I noted above (and have had in the past), where every AI civ forms a military alliance against me, would be prevented by separating the ability to negotiate right of passage agreements and the ability to negotiation military alliances. I've liked that aspect of TAM, since it drastically cuts down on the "piling on" the AI likes to do at times. IDK what impact it may have at higher difficulty levels, or when following different strategies, though.
Comments: Indus valley civ is able to grow pretty easily due to location, since it has a relatively large area it can expand into with little competition for quite a while. The easy access to copper is also nice, though the lack of horses and elephants does present a military challenge. Lots of cotton for trading, if you can find anyone to trade with. The nearest stone is far enough in the mountains that there's no way to make wonders and buildings that require that resource before they'll all be built by someone else.
Time to try someone else!
EDIT: The problem I noted above (and have had in the past), where every AI civ forms a military alliance against me, would be prevented by separating the ability to negotiate right of passage agreements and the ability to negotiation military alliances. I've liked that aspect of TAM, since it drastically cuts down on the "piling on" the AI likes to do at times. IDK what impact it may have at higher difficulty levels, or when following different strategies, though.