Easy tip to add Unique Concept

tchristensen

Emperor
Joined
Jul 21, 2010
Messages
1,241
Location
Grand Rapids, Mi
The other day I discovered you can easily change the civilization that the game uses for the barbarians. So instead of them with a generic, non-existent empire you can turn them into any civilization in the game.

Modify the GlobablDefines.XML to give the barbarians a unique flavor:


<Define>
<DefineName>BARBARIAN_CIVILIZATION</DefineName>
<DefineTextVal>CIVILIZATION_ROME</DefineTextVal>
</Define>
<Define>
<DefineName>BARBARIAN_LEADER</DefineName>
<DefineTextVal>LEADER_AUGUSTUS_CEASAR</DefineTextVal>
</Define>

We have been having so much fun fighting the "barbarians" with this little tweak, and it is easy to fix as well.

Troy
 
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