Saving fails rarely in the official AND 1.55 due to unforeseen circumstances. Particularly, units that were not part of any unit_combat were never meant to be given a . However, there are units in RoM that do have no unit combat and a strength, for example, the trade caravan. This caused the game to have a buffer under-run and fail to save the bit stream properly. A friendly programmer jumped on board and caught this, gave me the fix, and it appears AND 1.60beta is 100% stable.
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