noo... no it's not, no actually it's a really bad point.
Unless I'm missing something... does Europa Universalis give your character a face? And can I be a chick ruler?
Unless I'm missing something... does Europa Universalis give your character a face? And can I be a chick ruler?
There are occassional "chick rulers" (I think), but during the period of time EU represents they were relatively rare.
noo... no it's not, no actually it's a really bad point.
EU4 has a much more finite and rigid structure in that each province is effectively a single hex, no cities need placing, no tactical combat movement, flat incremental improvements, everything starts from the same static base and map... etc all this stuff is simple as hell for a computer to do, I don't think you guys really appreciate how much more advanced the Civ AI is given its circumstances, even just having to code it to be able to adapt to different maps increases it's complexity by... hell, A LOT.
Go back to my web vs root structure metaphor, pretend you're a computer trying to chart every possible route. Each connection within a web multiplicatively increases all potential paths. Simple for a person to look at and understand, the complexity of the task, for a processor is very difficult to understate. Finding all paths from a defined center branching out with no connection between limbs, 0 multipliers to gum up the works, easy to brute force. It's all rote.
EU AI could possibly be more effective, I don't have enough experience with it to say, but it would be a huge disservice to the coders at Firaxis to suggest EU's AI is "better", and that they have something to learn from them. It's a totally different game, and I'm sorry if I sound like I'm putting paradox down, as I'm very fond of them, but coding the AI for Civ would take significantly more skill.
No. It's a great point. I hate how CIV bogs down toward late game. That is why 90% of the games I play are never finished because it takes too long. Maybe CIV doesn't have to look at EU's structure in this regard, but they NEED to speed up late-game wait times.
No. It's a great point. I hate how CIV bogs down toward late game. That is why 90% of the games I play are never finished because it takes too long. Maybe CIV doesn't have to look at EU's structure in this regard, but they NEED to speed up late-game wait times.
Ever heard of patience?
My advice, buy EU IV right now!
After weeks of addiction on BNW, EU IV enable me to break free.
Now Im counting with Rome II to save me from EU IV.
My guess is that after a good number of weeks playing Rome II, I will come back to Civ, then EU, then Rome...
Its like a golden age of strategy games! Let us rejoice!
My advice, buy EU IV right now!
After weeks of addiction on BNW, EU IV enable me to break free.
Now Im counting with Rome II to save me from EU IV.
My guess is that after a good number of weeks playing Rome II, I will come back to Civ, then EU, then Rome...
Its like a golden age of strategy games! Let us rejoice!
And what will break you from Rome II, EU IV, and CiV completely? GTA V? COD: Ghost? Perhaps, The Elder Scrolls Online?
Yes. That is a good point!
Ever heard of patience?
(Above post)
Uhh, Could anyone tell me what CiV's AI done that need that much time to end turn in late game.