Fall Of Rome - Times of Darkness PBEM -

Two more cities are added to our growing empire.

gps ----> Drendor
 
GPS.

RickFGS said:
SPECIAL RULES: NO CITY RAZING, no alliance, trade or contact with Rome´s powers, no fighting between fellow barbarian civs until turn 6 includding
I've been avoiding the Roman Empire contact as requested but of these things what can be done AFTER turn6?

.
 
Luthor_Saxburg said:
GPS.

I've been avoiding the Roman Empire contact as requested but of these things what can be done AFTER turn6?

.

Romans = never talk, trade, ally or leave any roman in sight alive EVER....

Fellow barb civs = can beat the crap out of them after turn 6 exclusive, thus starting war in turn 7.
 
The Vandals complete their first round of city building and now concentrate on building military to protect their fledgling empire.

gps ------> Drendor
 
Top Bottom