Finally! Cultural Victory!

Zenstrive

Ocean King
Joined
Sep 24, 2010
Messages
919
I know this is kinda.....late, but I finally managed to do the hardest victory of them all (to me at least).

INVASION BY TOURISM!

Using Brazil on Prince, small continents. I managed to win at turn 519 after I think I will not catch up to Ethiopia's massive cultures. But I persevere!

Here's a screenshot on steam!

http://steamcommunity.com/sharedfiles/filedetails/?id=762821141


Now bring on Civ VI!
 
My King attempt with Brazil also reached a catch-up game with france and failed at the turn limit that you turned off. I eventually bagged that VC with Egypt. Is it something about Brazil that makes it fall to catch-up fights despite it's unique abilities that supposedly support culture and tourism?
 
I know this is kinda.....late, but I finally managed to do the hardest victory of them all (to me at least).

INVASION BY TOURISM!

Using Brazil on King, small continents. I managed to win at turn 519 after I think I will not catch up to Ethiopia's massive cultures. But I persevere!

Here's a screenshot on steam!

http://steamcommunity.com/sharedfiles/filedetails/?id=762821141


Now bring on Civ VI!

Can you be more detailed? Did you captured any other civ's cities to boost your cultural score? Also, did you perform concert within others civ's territories?
 
funnily enough, I was going for a Conquest Victory Type.
And after wiping out the second strongest player...
I won a Cultural Victory, like, what?
As it turns out, I had influenced everyone except the Civ I beat, so I won by default XD

I wouldn't call it the hardest Victory Type, just the the one that takes the longest, and often will fail by time over.
 
congrats! It's a satisfying type of victory! The only one that feels underwhelming to me is diplomatic. There's some subtlety but it just feels like something you can slap together last minute if you have the money so unlike the others you can't really focus on it from the beginning.
 
Can you be more detailed? Did you captured any other civ's cities to boost your cultural score? Also, did you perform concert within others civ's territories?

I mostly going peaceful the entire time, except one time Ottoman asked me to Declare War on Rome, simply to please him. I didn't attack anyone and capture any cities.

There are many times I am tempted to steam roll Ethiopia, but I was curious if I can do it without that. Well, here we are :)

I did concerts I think after industrial age kicked in, trying my best to get great musicians in shortest times possible, buying with faith and optimizing my great person boost.

I usually stick on using great writers for treaties, but this time I made great works out of them and it helps.

I also made two holy sites near my capital, which are surrounded by jungles filled with Brazilianwood Camps.

And Golden Ages, tons of great ages after modern age, by sacrificing great artists generated and bought, and having 60+ happiness. Too bad I didn't nab Chitzen Itcha
 
Getting cultural victory can be confusing without understanding the best way to go about it.

Playing Brazil, Artists should always be used for great works except for one, which you save to use after getting multipliers like hotel/airport/National Visiter Centre/Internet.

Early concert tours are a waste of musicians. If you delay the guild until you get the late multipliers you'll get a couple of quick musicians when they are far more powerful.
 
Gonna finish off my 1st cultural victory tonight on BNW. Marathon, prince, continents. I'm the Celts. There were 2 cvis (Egypt and India) giving me jip and refusing to bow to my cultural might... so I killed them. Now I'm about 10 turns away from the win and everyone will be buying my blue jeans and listening to my pop music.
 
I mostly going peaceful the entire time, except one time Ottoman asked me to Declare War on Rome, simply to please him. I didn't attack anyone and capture any cities.

There are many times I am tempted to steam roll Ethiopia, but I was curious if I can do it without that. Well, here we are :)

I did concerts I think after industrial age kicked in, trying my best to get great musicians in shortest times possible, buying with faith and optimizing my great person boost.

I usually stick on using great writers for treaties, but this time I made great works out of them and it helps.

I also made two holy sites near my capital, which are surrounded by jungles filled with Brazilianwood Camps.

And Golden Ages, tons of great ages after modern age, by sacrificing great artists generated and bought, and having 60+ happiness. Too bad I didn't nab Chitzen Itcha

I m still struggling. I don't think I play well in late game, possibly I got exhausted usually after 200 turns.

For once, I managed to get something like 64 in the cultural victory screen, I think that was the tourism output. But I don't know how to check my accumulated culture.

Actually, performing a tour or create a Music work, which one is more productive? also, which civ should I choose to perform a tour against?

But overall, I find the AI performs ridiculously fast when it rivals for cultural victory. I don't think I can win without having any one of the cultural wonders. but getting them all is neither possible.

It's very difficult for me at KING difficulty. I wonder what the AI is like in CIV 6.
 
For once, I managed to get something like 64 in the cultural victory screen, I think that was the tourism output. But I don't know how to check my accumulated culture.

Actually, performing a tour or create a Music work, which one is more productive? also, which civ should I choose to perform a tour against?

But overall, I find the AI performs ridiculously fast when it rivals for cultural victory. I don't think I can win without having any one of the cultural wonders. but getting them all is neither possible.

It's very difficult for me at KING difficulty. I wonder what the AI is like in CIV 6.

There are some pretty good culture victory guides out there if you use Google :)

In the culture scree click 'Influence By Player' to see how your cumulative tourism stacks up against others' culture.

GM produces 10 times the tourism at his birth time, so it is best to use only GMs that spawned late (when you have all the tourism buildings/bonuses) to complete the fight against the biggest holdout.

I've won without having the cultural wonders (on King though) - at worst you can take them from the AI. Cultural victory is mostly peaceful but doesn't have to be entirely so.
 
Speaking of which, how do the concert tours actually work?

I'm ashamed to admit I'm confused by the tooltip. I've won cultural victories on Prince before without any trouble, so I've never actually needed to do a concert tour.
 
There are some pretty good culture victory guides out there if you use Google :)

In the culture scree click 'Influence By Player' to see how your cumulative tourism stacks up against others' culture.

GM produces 10 times the tourism at his birth time, so it is best to use only GMs that spawned late (when you have all the tourism buildings/bonuses) to complete the fight against the biggest holdout.

I've won without having the cultural wonders (on King though) - at worst you can take them from the AI. Cultural victory is mostly peaceful but doesn't have to be entirely so.

I am currently playing one with GM born in Industrial Era and I save them up. I am waiting until the very last moment like Modern age and then use all of them to conduct tour against the AI with the most Tourism output, am I doing it right?

I do for once have Napoleon as my neighbor and he started war against me twice. Despite I fought him off. I even captured 2 of his cities but when I declared war against him, I lost these cities back to him and it was like losing CV for ever then. I gave up.


But I do know that some times one has to fight in between.
 
Speaking of which, how do the concert tours actually work?

I'm ashamed to admit I'm confused by the tooltip. I've won cultural victories on Prince before without any trouble, so I've never actually needed to do a concert tour.

If you pop a great musician inside the borders of a civ, you gain X tourism with them right away and I think 20% of that amount to every other civ.
The amount of tourism is 10x the tourism you're generating on the turn he's born I believe.

So the idea is to generate them only later in the game when your tourism is as its highest and then bomb the last civ you need to get influence with. Usually that'll be some guy on the other side of the world, so the strategy is to make a settler, settle a crappy city near your lands and then you gift that city to the AI you need to concert tour so your musician doesn't have to walk for 20 turns.
You can also just give one of your existing cities if you're going to win right away.

You need open borders to get a musician inside the AI's borders. That or declaration of war.
 
974 tourism. Good job. :banana:
The amount of influence from a musician is fixed at the time he's born. So it doesn't do any good to save an early musician for a later concert tour. You want to use musicians right away, unless you are trying for a theme bonus for Broadway.

When I'm playing for culture, I build the writers guild and artist guilds pretty early, but I save the musicians guild until maybe the industrial era -- I don't want musicians until my tourism is already pretty high from other sources. Even after I build the music guild, I don't necessarily work its specialist slots right away.

One of my most fun games was when I got the Bollywood achievement. (culture victory with Gandhi, 3 or fewer cities) I founded 2 cities and grew them *huge* and focused on culture. Then I captured/annexed Venice for my 3rd city and stole all those great works and wonders. I had Shaka on one side of me and everybody else on the other, and I was friends with all of them. Gave everybody open borders even if they didn't return the favor, so they could fight each other, and I tried to prop up both sides to keep them perpetually at war while I looked like the good guy.

After the achievement triggered, I 'just one more turn'ed and Shaka and I killed everybody (then I killed him); I helped him him capture the crappy little cities and I took the capitals. Whenever I captured a huge city my happiness actually went up, and the cities came out of resistance very quickly because of my cultural influence. Good times.
 
I am still trying to get a victory out of, God knows how many times I have been trying so far.

Late game is very hard to manage, but that's my own opinion and experience.

The AI always rush to finish all the available cultural wonders and all of a sudden, it's tourism output triples up!

This is my latest progress. I really don't know the chance of winning...

https://drive.google.com/file/d/0B4ZNR3W177MbV2JvOVlFN0J0UEk/view?usp=sharing
 
The only cultural world wonders I go for are Sistene Chapel and Eiffel Tower. You don't need the rest of them. If I'm stacked with faith I might pop an engineer to get ET, it needs a lot of hammers.

The importent buildings are the tourism multipliers - hotels, airports and the National Visiter Centre.

Musicians are worthless too early. 10 times zilch is still zilch. Build Musicians Guild when the multipliers are kicking in. Immediately before the NVC or right after is best.

Then blow your remaining scientists to rush to Internet.

Pay 2 gold for open borders and send trade routes to the culture leaders. If they have a different ideology put a diplomat in there too.

If you can delay International Games until then all will be fine and dandy (assuming you win it!)

As others have said, if the cultural leader is far away save time by making and gifting a crap city to them with open borders then culture bomb it.
 
Have your musicians already in the crappy little city before you gift it. Otherwise the AI might burn it down before you can get them there. Or give them a big city that they can't raze quickly.
 
Sorry if I'm hijacking the thread, but I just finished a CV as well. I did it the 'regular' way (theming bonuses, lots of art and artefacts in my cities) but I have to wonder whether it's not simply easier to not construct guilds at all until you hit the Industrial/Modern era, pick autocracy and cheese your way to a cultural victory through Futurism. +250 every time a GWAM spawns is nothing to sneeze at, considering I won with about 700 tourism. In three GWAM spawns you get roughly the same tourism.
 
Sorry if I'm hijacking the thread, but I just finished a CV as well. I did it the 'regular' way (theming bonuses, lots of art and artefacts in my cities) but I have to wonder whether it's not simply easier to not construct guilds at all until you hit the Industrial/Modern era, pick autocracy and cheese your way to a cultural victory through Futurism. +250 every time a GWAM spawns is nothing to sneeze at, considering I won with about 700 tourism. In three GWAM spawns you get roughly the same tourism.

It usually doesn't work; some of the AI's accumulate too much culture before you get started (assuming you start the game in the ancient era) At least build the writers' guild early.
 
This is what I have recently discovered. I am not a veteran neither
The AI can accumulate tons of culture.
So here is what I am doing, if I can get the cultural wonders then good, otherwise, I just leave them.
But I will definitely build the writer's guild. Since it is a national wonder, so no need to compete with the AI and I can definitely get it.
Now, instead of using GW to create Great Writings, I burn them to produce cultural. At one time, well before the Industrial Era, I am nearly ahead of the Netherland in terms of culture, despite tourism is 0.
I would imagine, as time goes on, I can produce tourism with Museum, Hotel, Artefacts...etc even without the cultural wonders. I will post back my trial later.
 
Top Bottom