Hail
Satan's minion
I would like to thank the devs for the awesome patch!
Finally found another problem:
Mass Driver gives +1 Range to cities, but the city will still only register units within 2 rings. That means you cannot attack units in the third ring UNLESS there is a unit within the first 2 rings to activate the ranged attack button.
Well, its still useful. You just need to have spotters.
Uhm... what? This still doesn't have anything to do with spotters. Gort already had it right.The "spotter" has to be able to hit the target too. If there's a ranger next to the city, hills on the second tile, and the enemy on the third tile, the ranger can't shoot and so neither the city. So you need a bunch of ranged units around the city to be able to hit all the third tiles. OTOH, the AI has no idea how to deal with this wonder, and will stay wandering on the third ring forever, getting shot to dead.
Winter 2015 Update hotfix now available
Community Announcements - Hinkle2K
The release of the Winter 2015 Update brought a number of changes to Wonders and their effects. This hotfix is intended to correct some bugs which players have experienced.
- Quantum Computer and Promethean now function correctly.
- Ectogenesis Pods now give the correct Food per population.
- New Terran Myth now correctly applies culture to trade routes between different factions.
This is available for the PC version now, with the Mac version to follow in a few days.
Uhm... what? This still doesn't have anything to do with spotters. Gort already had it right.
If there's only an enemy unit in the third ring, the city won't recognize that city, no matter how many units have vision:
Spoiler :
But as soon as there is a unit within 2 tiles around the city the ranged attack gets activated and can hit units within the third tile:
Spoiler :
No, that doesn't make sense. The two things have nothing to do with each other.
A city does not need spotter units to be able to attack within 2 tiles, how would it suddenly need a spotter to attack within 3 tiles?
The actual problem seems rather obvious - the mechanic that checks for enemies in range and then activates the attack button only checks for aliens within 2 tiles around the city.
If that logic is wrong, then please explain why.
Heh, the more I read threads like this, the happier I am for not buying and paying for this game. Subpar product with incompetent post-release support.