Fixing this Zoo building art

Leoreth

Blue Period
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Joined
Aug 23, 2009
Messages
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東京藝術大学
I downloaded this Zoo building by Kathy and I think it looks great, except that there seems to be some issue with the animal textures:
Spoiler :
Civ4ScreenShot0464.JPG

As you can see, you get these ghost animals instead of their proper texture (it looks the same on the game map when present in a city). Inspecting the NIF in nifskope looks fine, in its scene the animals have their proper textures, so it's not an issue with the texture paths in the nif as far as I can tell. But I don't really understand how nifs work and what else to look for. Does anyone have an idea or could have a look into the files?

For reference, here is my art define for the building:
Code:
        <BuildingArtInfo>
            <Type>ART_DEF_BUILDING_ZOO</Type>
            <LSystem>LSYSTEM_3x3</LSystem>
            <bAnimated>1</bAnimated>
            <fScale>1.0</fScale>
            <fInterfaceScale>0.8</fInterfaceScale>
            <NIF>Art/Structures/Buildings/Zoo/Central_Park.nif</NIF>
            <KFM/>
            <Button>Art/Structures/Buildings/Zoo/Zoo.dds</Button>
        </BuildingArtInfo>
 
I can't test it right now but just looking at the NIF structure gives me an idea. Try removing one (and if that fails both) of the Environment Light nodes.
 
I'll try, thanks!
 
Nice, that fixed it! Thanks again.
Spoiler :
Civ4ScreenShot0465.JPG
 
I would advise adding a comment to the original download or something.
 
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