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Live 4ever! Or die trying
fixed in r2183BUG draw method doesn't show on the city screen.
fixed in r2183BUG draw method doesn't show on the city screen.
BUG draw method doesn't show on the city screen.
fixed in r2183
well - at least we are down to situations that are themselves confusing. Do you have a save with transport units involved?
A temporary solution to the transports may be to highlight the transports and click Unload so the units become active. Then ALT + Click the plot to select all units with movement points left and move them to the beachhead.
I've always wondered why the unload button is available even when the transports are not near land. I understand if the transport is in a city, but otherwise what is the unload button supposed to be accomplishing?
Ferrying. I think they may have changed this along the way, and I never cared to MM this hard, but you used to be able to ferry units across great distances using multiple transports in one turn. Or I'm thinking of a different game.
I've also noticed some problems with drafting under Nationhood. I take a considerable performance hit, and when entering the city screen where the draft came from, I'll get two copies of the plot list, one right after the other. Again, cycling to something else and coming back seems to fix the problem. This is intermittent, and may have something to do with the currently-active unit being in the plot list that the draft is entering. I haven't been successful in coming up with the cause, I'll keep at it and try to get you more information. Just something you may want to mess around with.
Clicking on a different plot sometimes displays this new plot correctly, and other times shows some garbage (usually copies of the original plot list).
The interface getting choppy means that there is an exception (error) happening repeatedly inside a loop. Please post your PythonErr.log file (or a section of it) so Ruff can take a look.
Traceback (most recent call last):
File "CvScreensInterface", line 954, in forceScreenRedraw
File "CvMainInterface", line 1227, in redraw
File "CvMainInterface", line 1687, in updatePlotListButtons
File "CvMainInterface", line 1980, in updatePlotListButtons_BUG
File "BugUnitPlot", line 207, in Draw
IndexError: list index out of range
ERR: Python function forceScreenRedraw failed, module CvScreensInterface
Guessing this comes up whenever the unit count on a plot increases between turns.