The history of video- and computer games are fascinating. I was born in the early 70s and experienced the first basic steps into the wonder of games (Pong, Pacman, Space Invaders). Now, we have games with incredibly advanced 3D graphics and advanced EAX sound (Crysis, Bioshock, Oblivion). In 30 years the advances in technology have been staggering.
So what will the next 10-20 years be like? I imagine as technology gets more and more advanced it will get more difficult to take huge leaps forward anymore. Will we ever see games with movie-quality graphics (photo-realism)? I assume since movies have made very realistic CGI-creations that is it possible, but will ordinary personal computers be able to handle it? Is it possible for economic reasons to put that much resources and effort into games to create realistic worlds?
How will the physics and sound develop? Grand Theft Auto 4 create many of the characters animations with the engine and are not pre-rendered. This is a fascinating breakthrough...
You may also ponder what genres will dominate in the future. In the day of C64 shoot´em ups and platform games dominated. With the Amiga we got turn-based strategy games and graphical adventure games. Now, the market is dominated by RPGs, RTS and FPS.
Will some of these genres die off and new ones emerge? How will the online gaming develop? Will new advances in interactivity emerge? For example, Battlefield 2 introduced a squad that interacted live with head-sets.
So what will the next 10-20 years be like? I imagine as technology gets more and more advanced it will get more difficult to take huge leaps forward anymore. Will we ever see games with movie-quality graphics (photo-realism)? I assume since movies have made very realistic CGI-creations that is it possible, but will ordinary personal computers be able to handle it? Is it possible for economic reasons to put that much resources and effort into games to create realistic worlds?
How will the physics and sound develop? Grand Theft Auto 4 create many of the characters animations with the engine and are not pre-rendered. This is a fascinating breakthrough...
You may also ponder what genres will dominate in the future. In the day of C64 shoot´em ups and platform games dominated. With the Amiga we got turn-based strategy games and graphical adventure games. Now, the market is dominated by RPGs, RTS and FPS.
Will some of these genres die off and new ones emerge? How will the online gaming develop? Will new advances in interactivity emerge? For example, Battlefield 2 introduced a squad that interacted live with head-sets.