Turnset 24 (T177 to T180)
T177 - Hurk!
7 Barbs are invading from every direction.
How can there be so many barbs in the world!?
The Warrior down by Lahore is the most dangerous.
If it pillages the road 1N1W of Lahore, it will cut 4 cities off from Silver and Gold and I have no Workers nearby.
A good amount of economic damage.
The Chariot didn't get great odds attacking the Warrior in the forest, so I moved the Chariot 1N1W and dared the Warrior to attack next turn.
Up north the other 4 barbs faced a massacre from 4 well placed axes.
Axe
won against Warrior west of Invincible City at 100% odds and moved back south for Warrior next turn.
Axe
won against Spear north of Invincible City at 99.9% odds.
Axe
won against Warrior north of Invincible City at 100% odds.
T178 - Axe north of Invincible City defended (
won) against Spear from Fury Road at 93.6% odds.
Chariot near Lahore defended (
won) against Warrior at 100% odds.
Axe
won against Warrior south of Lahore at 100% odds.
Chariot
won against Warrior south of Lahore at 97.6% odds.
Axe near Tashkent
won against Warrior at 100% odds.
T179 - Axe west of Tashkent
won against Spear at 99.6% odds.
Axe north of Invincible City
won against Warrior at 100% odds.
T180 -
Oracle built in a faraway land!
Looks like it is no wonders for me this game.
The Great Wall, Pyramids, and The Oracle were the only ones I really wanted.
No one has Alphabet in the trade window, and I have no idea who built The Oracle.
Axe north of Invincible City defended (
won) against Warrior from Fury Road at 100% odds.
Axe north of Invincible City defended (
won) against Warrior from Fury Road at 100% odds.
Cyrus built another city just south of Varansi.
He seems to be settling my Indus river valley for me.
Finances are still not positive, but I've added units and Workers to stay safe until I get bronze again.
Once I've got bronze I can delete some stuff since I can whip axes in an emergency and go
positive.
5 AI have Slavery now. (Not Cyrus
)
My Workers are making great progress fixing barb pillage damage with 8 Workers up north constructing improvements.
The other 2 are down east of India getting a 4th city ready to settle the valuable rivers before the Khmer Empire does.
Khmer is #1 in score by a lot!
This is probably a good time to pause and go over the status of my Empire real quick.
Barbarian
Kashgar just reached 2 population, so it
should be ripe for takeover when it reaches 3 pop on Ceil(72
*0.6)=44
/3 per turn = 14 or 15 turns = on
Turn 195.
T180 Empire Screenshots:
Units: 10 Workers, 1 Settler, 3 Chariots, 2 Warriors, 7 Axemen
Bactra: 1pop, 0forests, 0T Whip Anger, No Granary
Samarkand: 1pop, 3forests, 25T Whip Anger, Granary
Invincible City: 4pop, 2forests, 32T Whip Anger, Granary
Tashkent: 2pop, 1forests, 13T Whip Anger, Granary
Delhi: 1pop, 1forests, 5T Whip Anger, Granary
Lahore: 4pop, 3forests, 26T Whip Anger, Granary
Varanasi: 3pop, 3forests, 23T Whip Anger, Granary
Pataliputra: 6pop, 0forests, 23T Whip Anger, Granary
Dhaka: 2pop, 0forests, 27T Whip Anger, Granary
All the cities that are growing have Granaries.
Just need to whip some 21/22
Warriors and chop some forests to get gold now that Whip Anger is wearing off.
Build some more cottages too.
**Edit**
T180 Game Save included for the curious lurkers.
Almost 1MB