General Forum Office of Domestic Policy

Alright team discussion time:

We have our Research path pretty much set for the next little while (mostly due to our source of copper :cool: )


What we don't have set is what we are going to build and when. Our worker is going to be done shortly, and from that point we have 3 things that need get built ASAP:

Warrior
Settler
Library

Please Refer to this post for reference: Memphus' Speil in Discussion Turns 21-40

Don't forget that the Oracle will come into the mix in about 20 ~ turns

On a positive note after a secodn city we can still keep research aat %100 due to our newly poped hut :king:
 
Alright I have recreated out position as is and included three saves projected into the future

Let me just say that the CoL slingshot is a deffinet possibility, and if pulled off will give us an enormous advantage.

In any event after my test runs, I believe the build order should be

Library
Warrior
Settler

With our Worker improving the following Hill to the SE, (then he wastes one turn :mad: ) but go to the Hill to the N, then the rice, then road the rice, then build 2 cottages, by this tiem the library warrior and Settler are done :eek: (it involves micromanaging and starving our city a little bit :lol: )

At this point we now have a warrior to escort our settler and can build a new one in 3 turns, at which point a second worker could be pumped out, or the Oracle even started ;)

In any event Here Are some screenies of the progression (oh and the saves :goodjob: )


Oh one last thing there is an error inside the city (if you open the save) showing that we have a grassland/floodplains worht +5 :food: a turn, but this obviously isn't the case and I will fix that for the enxt map release
 
Actually :blush: I think we can do better than that (I still need to verfiy)

But if we went

Library
Warrior
Warrior
Settler

This would get the settler out on the same turn because it would allow our city to grow to size 5 vs size 4 :goodjob:

I will crunch the numbers tonight, but either way that Library first is huge for our research rate :) (not to mention it lets us grow, and after completion our effective :culture: per turn is doubled :D
 
Thanks for setting this up. :goodjob: It must have taken a lot of time to make the map match!

We don't gain much by reaching size 5. We pay 28:food: for the citizen, 15:hammers: for the warrior, and gain 1 floodplain. But we are over the health limit so the citizen eats 3:food:/turn. That makes a net gain of 1:commerce:/turn for the 5th citizen. (We will eventully improve the floodplain, but too late to affect our CoL date.)

It seems we will get CoL in 1280BC following your plan.
 
DaveMcW said:
Thanks for setting this up. :goodjob: It must have taken a lot of time to make the map match!.

No Problem, I am going to do my best to try and do this every 20 turns or so, that way we can have an acurate map to run forecasting tests.

DaveMcW said:
We don't gain much by reaching size 5. We pay 28:food: for the citizen, 15:hammers: for the warrior, and gain 1 floodplain. But we are over the health limit so the citizen eats 3:food:/turn. That makes a net gain of 1:commerce:/turn for the 5th citizen. (We will eventully improve the floodplain, but too late to affect our CoL date.).

Yeah you're right, we might as well only get the one warrior out who can go sit on that Hill (like it is in the save, and the screenshot) for a jump start on the settler (if we do indeed decided he is going to settle near the copper)

The second warrior can be built in 3 turns after the settler while the city does grow to size 5 (which by that time we can have the flood plain with a cottage)

As for a second worker our initial one should be able to keep up based on my test there, so it looks liek build order could tentatively be:

Library
Warrior
Settler
Warrior
Oracle :eek:

DaveMcW said:
It seems we will get CoL in 1280BC following your plan.

And with the above build order The oracle will be shortly behind :clap:

Aside: Once that Settler is out and we are at size 5, successfully building the Oracle (with +9 ~ +11 hammers a turn) we can start to think about forcing a scientist, and then two. Resulting in an academy prior to 0 AD as well :eek:
 
Here's an interesting build order:

2320BC: Library, force 2 scientists
1640BC: Academy
1440BC: Oracle/Civil Service (chopping 2 plains hills)
1120BC: Settler
 
DaveMcW said:
Here's an interesting build order:

2320BC: Library, force 2 scientists
1640BC: Academy
1440BC: Oracle/Civil Service (chopping 2 plains hills)
1120BC: Settler

Well I do think that is a great build order and a research geared one, I feel it puts alot of eggs in one basket (i.e. if we miss the Oracle we are behind)

That plan puts our first settler our 19 turns later :(, which is a lot longer to go without getting a second city running as well as without at least one warrior around for defense.

With those 19 turns our second city could begin to grow and become a military hot house (with the copper and all thsoe plains)
 
Is there a record somewhere of the Techs that we already have, how we got them, and on what turn?

I'm having a hard time finding them anywhere other than the State of the Empire.
 
Technically, this is something for the Department of the Economy to maintain. Maybe a spoiler with a list of techs learned and when?

However - I'd be happy to add this kind of a spoiler to my FMC updates... but it won't be the most natural place to go looking for that info.

Thoughts?

Spoiler Constitution :

E) Department of Economy
- Run by the Chief Domestic Officer or an appointee of the CDO.
- Responsible for setting the Economy(tax), Science, and Culture sliders.
- Responsible to choose what to research.
- Before the sliders can be adjusted to produce a negative gold return, the Department of the Budget must approve.
- Responsible to maintain the “Department of the Economy” thread.
 
peter grimes said:
Is there a record somewhere of the Techs that we already have, how we got them, and on what turn?

I'm having a hard time finding them anywhere other than the State of the Empire.

I can update that ..sorry :(

Anyways it can also be found in the .zip files I included in the deparmtent of industry :)
 
To be honest, I tried unzipping it with a different program, and it worked. However, I noticed that your spreadsheet hasn't been updated since Turn 9 :)
 
peter grimes said:
To be honest, I tried unzipping it with a different program, and it worked. However, I noticed that your spreadsheet hasn't been updated since Turn 9 :)

Sorry my friend, the updated one is currently i nthe "our next 3 big builds" thread :blush:

I should probably keep it more uniform...:mischief: but that would allow less time to test things :lol:
 
:lol: No wonder I've been having trouble keeping track of things! :)

It's lucky that these early turns aren't so complex: it gives us all a chance to refine the presentation of the reports, as well as what's required of them.

Let me just add - if it comes down to it, Testing is much more important than Reporting. If Time is a constraint, please - Test away! Reports may follow at your leisure :)
 
Just so everyone is aware in 2 turns when Peter Grimes finishes his second Mine we will be moving a citizen onto that Mine for the +4 :hammers: instead of the +3 :food: and +1 :commerce: from the FP

Our City can't grow (well it can but it is illogical) until a warrior is built, and at the current rate of growth it would grow faster than the library would be finished.
 
If Anyoen has any questions about our 8 next turns which have been posted in the Office of Domestic Policy turn orders please let me know here and I will explain it further :)

Oh and Incase anyoen is wondering the end goal of the Civil Service Slingshot.

Orginally my predicted date was 1240 B.C., But as it turns out the date is going to be 1360 B.C. :) :D

But like I said if anyone is curious as to why we are proceeding in a certain fashion please questions me!
 
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