I like both the conquering and management sides of 4X games.
So I'm interested in optimizing my cities, and that means getting some good governors. For example, let's say you have a coastal city and add a +50% nets governor. I like going through the cities to make sure the governors are the right fit despite limited options, and also making sure my leaders get enough passive experience by being assigned a role.
So my problem is (and I swear I've asked this before, but maybe I just dreamed it): How do you get enough people to be eligible for governorships? From what I can tell, my main bottleneck is that it has to be the right family, but is this always the case? What about your ruler's family - can they join any city or only if they have some "blood" from that family? How do you ensure enough supply from all three families to have governors?
A similar question about generals and army units (which seem to have family allegience, yet don't require a family member as general??)
So I'm interested in optimizing my cities, and that means getting some good governors. For example, let's say you have a coastal city and add a +50% nets governor. I like going through the cities to make sure the governors are the right fit despite limited options, and also making sure my leaders get enough passive experience by being assigned a role.
So my problem is (and I swear I've asked this before, but maybe I just dreamed it): How do you get enough people to be eligible for governorships? From what I can tell, my main bottleneck is that it has to be the right family, but is this always the case? What about your ruler's family - can they join any city or only if they have some "blood" from that family? How do you ensure enough supply from all three families to have governors?
A similar question about generals and army units (which seem to have family allegience, yet don't require a family member as general??)