Victorvanwavere
Warlord
I was thinking of a new game unit a Governor.
You might get different types that specialize in different fields.
For the most part, they will slowly gain experience like adepts.
When they gain experience, you could improve one of the following:
- 5 less crime rate
- 5% science
- 5% gold
- 5% culture
- 5% hammers
- 5% less maintenance
- 5% GP
- 5% unit prod
They might be for hire, randomly show up, or could be captured.
Or possibly convert a GP into a governor. Depending on the GP, your governor will have different traits, and some random.
Only one per city, in a 10+ city. They will cost you a lot of upkeep, so expensive to have in the beginning, but will become very useful once they reach lvl 6+
Your thoughts on a governor unit?
You might get different types that specialize in different fields.
For the most part, they will slowly gain experience like adepts.
When they gain experience, you could improve one of the following:
- 5 less crime rate
- 5% science
- 5% gold
- 5% culture
- 5% hammers
- 5% less maintenance
- 5% GP
- 5% unit prod
They might be for hire, randomly show up, or could be captured.
Or possibly convert a GP into a governor. Depending on the GP, your governor will have different traits, and some random.
Only one per city, in a 10+ city. They will cost you a lot of upkeep, so expensive to have in the beginning, but will become very useful once they reach lvl 6+
Your thoughts on a governor unit?