Harald Hardrada

Looking at the leader bingo it'll probably be Norway.

We were promised three 'new to Civ' civs. We know of only two - Scythia and Kongo. As Vikings has been a civ before, Norway would be the third "new" civ (though it's a bit of a cheat).
 
Viking Longship UU for Norway/Norse basically confirmed.
 
We were promised three 'new to Civ' civs. We know of only two - Scythia and Kongo. As Vikings has been a civ before, Norway would be the third "new" civ (though it's a bit of a cheat).

Not 3... more than 1 (2 is more than 1)
 
Norway's UU is Viking Longship!

Spoiler :



Nice catch! And much better and less generic unit than "Norwegian ski infantry" IMO. So the interesting part is to see if the rest of the bonuses are from the Viking era, or spread out. If the civ is Norway, the latter seems more likely. If it's a general "Norse" civ, all will probably be from around the same time. I do hope they go for a specific Norway civ, I though Sweden in CiV was way more interesting than the "Viking" civ. Also some good possibilities for bonuses in other eras (fish and oil bonuses for example).
 
In my opinion, it'd be very strange to meet Harald Hardrada of Norse in-game.
Norse is (usually used as) an adjective so I'm almost sure it'll be of Norway.

...and it can't be of Vikings because the leader bingo says otherwise.
 
Viking Longship UU for Norway/Norse basically confirmed.

So, Viking longboat? I think that rules out Denamrk being added at any point :(. Still, there's always mods.

In my opinion, it'd be very strange to meet Harald Hardrada of Norse in-game.
Norse is (usually used as) an adjective so I'm almost sure it'll be of Norway.

...and it can't be of Vikings because the leader bingo says otherwise.

He could lead 'The Norsemen', but no, I agree that 'The Norse' would be an awkward name. Still, it seems most likely that he will in fact be leading Norway, which would be much better.
 
The fact that a City-State with three crowns as its symbol was spotted in a screenshot a while ago in the Screenshot analysis thread narrows down the likelihood of Harald Hardrada leading a Norse civ rather than Norway, as the Three Crowns (or "Tre kronor") are a considerable symbol of Sweden, and therefore, Stockholm.
 
So, Viking longboat? I think that rules out Denamrk being added at any point :(. Still, there's always mods.

How do transports work in this game? I strongly argued in Civ V - when people wanted longships added in a patch or expansion - that they didn't make sense for a game that doesn't treat transports as separate units. The Danish sea movement bonus was the longship. The tooltip 'allows Builders to embark' suggests the Civ V transport mechanic will be carried over, so it will be interesting to see how the longship works - it certainly shouldn't be a combat unit.
 
Yeah, I don't like this idea. I don't know about my other fellow Scandinavians in the Civilization community, but I really, really don't like the concept of us being mashed together into an amalgamation of Denmark, Norway and Sweden (and perhaps even Iceland too). To me it feels like as if you would mash together all the German-speaking countries in Europe and call it "Germania", or all Native American tribes into one and call it "Native America" (wait a minute...)

If Firaxis bothered to include Denmark and Sweden as separate civilizations in Civ 5, they can be bothered to include Norway as its own civ this time around.

Civ 5 they didn't have multiple leaders.

We already have "blob" civs
Germany
Greece
India
China
France
England
Mongols
Spain

All made up of multiple groups that have often been at war with each other throughout their history.
In most cases the only reason they are represented as a united group is that they are currently united.
 
How do transports work in this game? I strongly argued in Civ V - when people wanted longships added in a patch or expansion - that they didn't make sense for a game that doesn't treat transports as separate units. The Danish sea movement bonus was the longship. The tooltip 'allows Builders to embark' suggests the Civ V transport mechanic will be carried over, so it will be interesting to see how the longship works - it certainly shouldn't be a combat unit.


It probably will be a combat unit, and while they were mostly used to transport troops, they were sometimes used directly in warfare (even several ships tied together to serve as a steady platform for combat). With CiV mechanics carried over to cVI I'm pretty sure they will be melee combat units, but maybe a bonus related to escort of land units?
 
Norway could be one of the civs that have 2 UUs. There is still one more to reveal. The Longship could be Harald's with a Berserker as the Norwegian one.
 
The Vikings would have been in at some point anyway. It can be a fun civ to play, it´s nice to have them in right away.

Love the Longship. Ed Beach said in an interview that a couple civs besides America and England also have a second UU... I can see the Vikings having a second UU, the Berserker, as Harald´s special ability, it is a staple unit in Civ

Their UA certainly will have to do with pillaging like in Civ 5 except that it will much more powerful this time around with districts. and their UI could reinforce Naval Warfare, maybe...

Europe is basically only missing The Celts, Portugal, The Netherlands, Poland (which will soon be there if we believe the leader portraits) Sweden and Austria compared to Civ 5 if I´m not mistaken (Norway likely replaces Denmark I suppose).

It leaves a lot of space through DLC and expansions for other Asian, South East Asian, American, Oceanian and African Civs... let´s rejoice for the implementation of the Vikings and trust that we´ll have a strong civ diversity once the game is complete... Firaxis promised
 
Longships were way overdue to become a part of the Canon. I like that they're in (in before everyone starts whining about ANOTHER!!!! NAVAL!!! UU!!!)

It could be the same cast as America though: Norway could have 2 UUs, one of which is part of the Civ/Leader Ability, the other being the "proper" UU.
 
Longboat would be the proper unit in terms of realism and importance. Beserker is very mythologised and even civ descriptions of them use what I think is mythology elements. Huscarls would be more proper in terms of reality but they are most famous for fighting vikings then under saxon.
 
Civ 5 they didn't have multiple leaders.

We already have "blob" civs
Germany
Greece
India
China
France
England
Mongols
Spain

All made up of multiple groups that have often been at war with each other throughout their history.
In most cases the only reason they are represented as a united group is that they are currently united.

How is England a blob Civ? You don't seem to understand what is being talked about. England has had pretty much the same borders for centuries, with the exception of Wales no longer being part of England, and instead being another 'constituent country' of the United Kingdom. England is not an amalgamation of different cultures, it is one clearly defined nation.

Same for Spain, which is in the same situation as England, with Portugal having been unified under the Iberian Union for a time, but then became independant again. Though Spain could feasibly lose Catalonia in the future also.

France's borders may have changed a lot through the centuries, but it to is a distinct nation, and not an awkward amalgamation of cultures.

And India has not always been united, and there are significant regional differences obviously with it being such a huge place, but it is not a blob Civ; it is a distinct nation that has been unified several times through its history.

Blob Civs are things like Polynesia, Celts, Scythia, Maya; amalgamations of related groups which were never actually under one leader. Though you are correct that Ancient Greece is an example of a blob Civ. But just because some thing has not always been United does not make it a blob Civ; no nation has always been united, as no nation has existed since the dawn of man. According to your definition, every Civ is a blob Civ.
 
I'm surprised at the Norse (or Norway) being in the base game although a lot of Civ choices have been surprising this time 'round.:) While the Norse are fascinating it seems their modern legacy in the Anglosphere is one of romanticism. I wonder how they'll be interpreted.



If I understand correctly, the Iroquois Laws were the basis or inspiration for framing US Federal Law, and provided some framework for the US constitution. Considering that the US Constitution is often seen as one of the Wests greatest political achievements, at least one of their achievements had a big influence.

Iroquois symbolism (bald eagle) also became one of the US's most famous and Thanksgiving may have been an Iroquois Tradition long before any pilgrims arrived.

Lastly, when playing world/Terra maps, some historical accuracy can add to the immersion. An empty new world can break it. I don't think adding in a Native American Civ is any different than a Celtic Civ (also famous for being defeated!). Both are romanticised in modern popculture and more embarrassingly neo-paganism.
So the Iroquois laws helped forming a constitution, they helped finding a symbol for a country and created one popular holiday.

Not big achievments imho.

And to be honest, the US constitution may have been great in the 1800s, but today it is horribly outdated and many other western constitutions are way, way better.
 
Struck out the things that are really only internally significant (or local)... I mean Greek/Norse mythology is only iconic outside of Greece/Norway because of the waves of invasion (Alexander/Rome/Vikings)
The particular forms of government of the Iberian peninsula/France/Germanic areas aren't particularly important, except for the fact that they formed/influenced big empires.

Those things aren't significant, they Seem significant because France/England/Rome/Spain/Germany all formed high tech powerful militaries that then set up global empires (or for Germany/Rome affected other global empires).

That's all you need to list... high tech military power (for their time)->cultural impact today.

You what m8? You dont seem to have much understanding of history.

The french revolution was one of the most important events in the history of mankind, sparking an era of nationalism and the common man.

The HRE lasted for nearly exact 1000 years (THIS was the true "1000 years Reich Hitler always dreamed of) and had a HUGE political impact on europe. It was the USA of medieval europe.

Mythology is more subjective, I agree with that.
 
in before everyone starts whining about ANOTHER!!!! NAVAL!!! UU!!!

No no no, the problem is not that UU is naval, the problem is if that naval UU makes sense. Brazilian battleship that is better than Japanese, British or American does not. U-boat for Germany without unique land unit does not also. But having longship as a UU for Norway is absolutely fine
 
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Nice catch! And much better and less generic unit than "Norwegian ski infantry" IMO. So the interesting part is to see if the rest of the bonuses are from the Viking era, or spread out. If the civ is Norway, the latter seems more likely. If it's a general "Norse" civ, all will probably be from around the same time. I do hope they go for a specific Norway civ, I though Sweden in CiV was way more interesting than the "Viking" civ. Also some good possibilities for bonuses in other eras (fish and oil bonuses for example).

The thing is though, that viking theme is already sort of taken by England. Harbors, boats, coastal invasions for gold and land, stealing everyone's artefacts... Having a purely viking themed civ alongside this seems awfully redundant.
I'm wondering if they will be more faith and military focused. While one of the other civs, Spain or Arabia believed to be faith focused, will be more economy focused.
 
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