dthompson32
Warlord
I've got an emperor game as China that I am fooling around with trying to learn the balance to get faster Science victories. I'm pretty isolated on one side of a mountain range with lots of places for +4 and +5 campuses.
On my first play through on this I have about 8 cities at turn 150 pushing over 250 science and just got chemistry, but culture is pretty weak, around 60ish. What I am finding is my techs are being finished before I can meet the eureka requirements. I simply can't build things fast enough before I have the next tech complete.
I'm pretty sure that I just neglected production too much in the early game and probably chopped through too many resources.
So my question, when people go for fast SVs, do they generally get all the eurekas? Or do they just crank up the science and blow past them, working on late game eurekas?
On my first play through on this I have about 8 cities at turn 150 pushing over 250 science and just got chemistry, but culture is pretty weak, around 60ish. What I am finding is my techs are being finished before I can meet the eureka requirements. I simply can't build things fast enough before I have the next tech complete.
I'm pretty sure that I just neglected production too much in the early game and probably chopped through too many resources.
So my question, when people go for fast SVs, do they generally get all the eurekas? Or do they just crank up the science and blow past them, working on late game eurekas?