bahamut19
Chieftain
- Joined
- Jun 15, 2020
- Messages
- 95
The tactical AI in version 4.2.7 is really good. At any level, from Settler on up, the AI makes logical tactical moves at war and it is always a challenge. The only difference in challenge is between the extra promotions, experience, and units the AI can achieve in the course of a game.
One thing I was considering, which is probably nearly impossible to program, but still an idea I had was this. Shaka's army's fight as well as Korea's. No matter the Civ, the tactical AI will consider the same possibilities and choose from the same best ones they are programmed to do. What if there were differences in the game in how each Civ fought wars? For example, a warmongering Civ's tactical AI chose from more possibilities and was more likely to pick the best ones when compared to a Civ who has no or little interest in wars? Korea has nice Hwacha's, but may not exactly use them optimally. The Impi always makes better decisions.
Thoughts?
One thing I was considering, which is probably nearly impossible to program, but still an idea I had was this. Shaka's army's fight as well as Korea's. No matter the Civ, the tactical AI will consider the same possibilities and choose from the same best ones they are programmed to do. What if there were differences in the game in how each Civ fought wars? For example, a warmongering Civ's tactical AI chose from more possibilities and was more likely to pick the best ones when compared to a Civ who has no or little interest in wars? Korea has nice Hwacha's, but may not exactly use them optimally. The Impi always makes better decisions.
Thoughts?