Hi all, can someone break down how a unit would heal and receive defense bonus?
Healing:
- healing outside territory
- healing inside territory but not within city
- healing inside a city
- garrison inside city instead of fortify to heal provides different healing rate?
- move a unit then heal, does this heal or do not heal at all?
- healing inside allied city-states
- medic ability, how this actually work? heal only adjacent allied units or self as well? heal more inside territory, etc.?
- great khan, how does his healing work exactly?
Defense Bonus:
- is there an intrinsic defense bonus inside territory (i.e. not modded by buildings or abilities) or allied city-states?
- defense bonus while garrison in city is greater than while a unit is fortify til healed inside a city?
- when you fortify til healed, is there a difference in defense bonus comparing to just fortify (without healing)?
- do you gain more defense based on terrains? like if you are on a hill or in jungle? do jungle tiles grant more bonus than hill or jungle, or vice versa? do particular terrains have effects on ranged attack or melee attack? (like crossing river to attack penalty?) not taking account of forts or units' abilities here.
- fortify/alert/do nothing, what's the difference in their defense bonus?
thank you!
Healing:
- healing outside territory
- healing inside territory but not within city
- healing inside a city
- garrison inside city instead of fortify to heal provides different healing rate?
- move a unit then heal, does this heal or do not heal at all?
- healing inside allied city-states
- medic ability, how this actually work? heal only adjacent allied units or self as well? heal more inside territory, etc.?
- great khan, how does his healing work exactly?
Defense Bonus:
- is there an intrinsic defense bonus inside territory (i.e. not modded by buildings or abilities) or allied city-states?
- defense bonus while garrison in city is greater than while a unit is fortify til healed inside a city?
- when you fortify til healed, is there a difference in defense bonus comparing to just fortify (without healing)?
- do you gain more defense based on terrains? like if you are on a hill or in jungle? do jungle tiles grant more bonus than hill or jungle, or vice versa? do particular terrains have effects on ranged attack or melee attack? (like crossing river to attack penalty?) not taking account of forts or units' abilities here.
- fortify/alert/do nothing, what's the difference in their defense bonus?
thank you!