Ok, so I'm very new to modding civ 6, and I haven't actually completed my first two mods, but I'm making a list of ideas for my future civs.
In the future, I'm planning on making an Iroquois civ with an ability that reflects the Six Nations. I want the first 6 cities to receive production bonuses when constructing districts. But, I want it a bit more complicated than that.
I want to give production bonuses based on how many cities have been founded before it. For example, the Capital receives perhaps +10%, but cities founded AFTER the capital receive +15%, +20%, and so on, up until it reaches a maximum. After this maximum is reached, the bonus is reduced to +5% for all other cities founded after this maximum.
For example:
Capital: +10%
2nd City: +15%
3rd City: +20%
...
...
6th City: +35% (maximum)
7th City: +5%
8th City: +5%
The problem is that I'm new to modding and I have no idea how to do this. If anyone can help me it'd be greatly appreciated. Perhaps I'll even start my 3rd mod while I wait for the youtuber Keniisu to upload the next video in his Civ 6 modding tutorial series.
To recap: how do I give a bonus to district production in a city, based on how many cities have been founded before that city?
Thanks in advance.
In the future, I'm planning on making an Iroquois civ with an ability that reflects the Six Nations. I want the first 6 cities to receive production bonuses when constructing districts. But, I want it a bit more complicated than that.
I want to give production bonuses based on how many cities have been founded before it. For example, the Capital receives perhaps +10%, but cities founded AFTER the capital receive +15%, +20%, and so on, up until it reaches a maximum. After this maximum is reached, the bonus is reduced to +5% for all other cities founded after this maximum.
For example:
Capital: +10%
2nd City: +15%
3rd City: +20%
...
...
6th City: +35% (maximum)
7th City: +5%
8th City: +5%
The problem is that I'm new to modding and I have no idea how to do this. If anyone can help me it'd be greatly appreciated. Perhaps I'll even start my 3rd mod while I wait for the youtuber Keniisu to upload the next video in his Civ 6 modding tutorial series.
To recap: how do I give a bonus to district production in a city, based on how many cities have been founded before that city?
Thanks in advance.