How can I "replace" the audio data?
For example, I want to replace the voice of LOC_ERA_ANCIENT_DESCRIPTION, but in a Japanese environment, I found the following part in Speech_Localized.xml
This is the speech that plays on the loading screen when the game starts
However, when I generate the soundbank with wwise, the File Id is replaced with a completely different value.
Also, instead of putting the data inside a .bnk file as a .wem it didn't work either
I don't want to "add" sounds, I just want to "replace" them.
For example, I want to replace the voice of LOC_ERA_ANCIENT_DESCRIPTION, but in a Japanese environment, I found the following part in Speech_Localized.xml
This is the speech that plays on the loading screen when the game starts
XML:
<File Id="537821489" Language="Japanese">
<ShortName>DOM_ERA_ANC.wav</ShortName>
<Path>Voices\Japanese\DOM_ERA_ANC_697BCDAC.wem</Path>
However, when I generate the soundbank with wwise, the File Id is replaced with a completely different value.
Also, instead of putting the data inside a .bnk file as a .wem it didn't work either
XML:
<?xml version="1.0" encoding="utf-8"?>
<SoundBanksInfo Platform="Windows" BasePlatform="Windows" SchemaVersion="10" SoundbankVersion="113">
<Sound Banks>
<SoundBank Id="4088942178" Language="SFX">
<ShortName>Speech_loading</ShortName>
<Path>Japanese\Speech_loading.bnk</Path>
<Referenced Streamed Files>
<File Id="502155461" Language="SFX"/>
<File Id="553757708" Language="SFX"/>
<File Id="559326192" Language="SFX"/>
<File Id="537821489" Language="SFX"/>
<File Id="58340745" Language="SFX"/>
<File Id="925364729" Language="SFX"/>
<File Id="366133329" Language="SFX"/>
<File Id="519407913" Language="SFX"/>
</Referenced Streamed Files>
</SoundBank>
</SoundBanks>
</SoundBanksInfo>
I don't want to "add" sounds, I just want to "replace" them.