mechaerik
Tuturuu!
If you run out of room, crush your neighbors! Especially early on, when there's no diplo penalty for declaring on their friend. Axe-Rush them!
Eh, the copper was RIGHT next to the city, and I had waited to attack until he was there - yeah, yeah, I know, not very bright of me. So had I whipped, the unit would have appeared next turn, but the barb would have razed/captured the city during their turn before my unit appeared.
And, yes, that just emphasises how stupid I was that I let it happen twice...
Of course there was a game where I started off on a continent with the only neighbors being Shaka, Monty and Toku. They all decided they hated me early on. Modern Armor in the BCs is a fun stress reliever.
huh? said:My uses of worldbuilder...
2. On the Earth18 map, I change the mountain near Panama to a hill to allow passage. I also open up some of the mountain passes for the Incan. I do this even if I am playing one of the European civs.
3. At the start of the game on a random map, I will clear the ice from the north and south poles to allow for sailing around the landmasses.
Civ has impressed me with its absence of cheat codes and/or cheat menus. It's been that way since the first release. Granted, there have been exploits but those are usually patched out. The venerable Cheat Engine doesn't even work on any version of Civ (At least to my knowledge). So it's interesting that this version includes a tool that doesn't just give you a dollop of gold or that clears the fog of war, it gifts you with Zeus-like powers to do anything from give you a slight edge up to winning every victory condition, save Space Race, with a size 1 city.
As for using it, I could care less. If it's fun for you to use WB as a part of your gameplay then use it. If it isn't then don't. This is a game. I'd no more look down on someone for using WB than I would for someone not wanting to learn the detail and undertaking the micromanagement necessary to win on Deity level. Whatever floats your boat...