CivilizedPlayer
Warlord
- Joined
- Jan 26, 2012
- Messages
- 222
I have over 170 hours logged on Civ 5 (which may not be much compared to some of the more hardcore, but it certainly feels like a lot to me), and it just occurred to me: I have no real idea how population growth works.
I understand that it takes 2 food to feed 1 citizen (usually, not including SP's and whatever else), but beyond that I'm kind of clueless. So although I would appreciate any tips, my main questions are:
1) What determines how quickly my next citizen will be born. ie: When that little bar says "6 more turns until new citizen", what determines that it will be 6 more turns?
2) What are the effects of aqueducts on pop growth? It says it stores 40% of food, but what does that actually mean? Will I get a new citizen in only 60% of the time it should take?
3) Is their any benefit to having massive food surpluses? I currently something like 30 extra food in each of my (very large) 2 cities. On the other hand, the AI has something like 3 extra food. Is their any benefit to my massive surpluses? What is the ideal amount of extra food to have?
I understand that it takes 2 food to feed 1 citizen (usually, not including SP's and whatever else), but beyond that I'm kind of clueless. So although I would appreciate any tips, my main questions are:
1) What determines how quickly my next citizen will be born. ie: When that little bar says "6 more turns until new citizen", what determines that it will be 6 more turns?
2) What are the effects of aqueducts on pop growth? It says it stores 40% of food, but what does that actually mean? Will I get a new citizen in only 60% of the time it should take?
3) Is their any benefit to having massive food surpluses? I currently something like 30 extra food in each of my (very large) 2 cities. On the other hand, the AI has something like 3 extra food. Is their any benefit to my massive surpluses? What is the ideal amount of extra food to have?