like the gandhi local happines that get's converted to global happines and i still don't understand?
Local happiness refers to the idea that buildings in a city (including happiness added to buildings by religion, social policies and ideological tenets) cannot provide more happiness than a city has population. A colosseum, circus and theater, for instance would only add 5 happiness, instead of 6, in a city with 5 population. This would be exactly enough to cancel out the 5 unhappiness from population that the city would produce, but to cancel out your unhappiness from number of cities, you would need a source of "global" happiness not limited by city population. Global happiness sources include luxuries, wonders, and mercantile city states.
As India, happiness from buildings is still capped by a city's population, but while each point of population allows buildings to generate one point of happiness, it only generates half a point of unhappiness. In the example above, the collosseum, circus and theater would still produce 5 happiness, but the city's population would only produce 2.5 unhappiness, leaving 2.5 points of "global" happiness over and above what's necessary to cancel out the unhappiness from population.
This isn't a big deal in the early game- in fact due to the negative part of India's UA it takes 3 points of global happiness just to break even. Once you get into ideologies, though, you could easily have a city with 12 population producing 12 happiness from buildings but only 6 unhappiness from population. The excess building happiness in this city would be enough to counteract not just India's happiness penalty but
all of the associated unhappiness from number of cities. This means that, while India is generally thought of as a tall civ, it has the potential to go wide very effectively in the late game (the catch being that you have to expand slowly so that your cities can grow to the point where your UA is no longer a handicap).