Maybe its supposed to be a part of the game, but I notice that if you ignore culture/tourism - you are sorely gonna be second tier.
You have bow down to the best tourist ideology, You will slowly take policies. Also there is the issue of general slowness to the game (later borders, later use of policy trees).
I guess the point I'm trying to make is that this affects your build orders, building new cities, happiness.
Do people going for Diplo Victories go for Opera Houses? Museums? Archaeologists?
What about when going for Science? Need to build the hermitage? All those guilds? (The default seems to prioritize the guilds specialists before the university specialists.
If you're domination I imagine you could care less. With all the awesome cities out there you can just capture culture and destroy the most touristy civ.
Personal Play Style:
I like to build 3-5 cities and just have a tech lead. In my opinion science gives you top choice in units, buildings, wonders, etc. Y build 3 zoos and 3 museums when you can be the first to Radio and build the Eiffel Tower which has more tourism and is maintenance free!
But the problem comes when ideologies come about. I go Freedom (for the specialist love) and find my happiness goes lower. One game I was successful in combating this by getting international games, going for tourism buildings, wonders, archaeologists, AND getting CS Allies to vote Freedom as the World Ideology.
ONLY THEN did public opinion finally go down and I was back in action. Except everybody hated me. And I lost almost 50-100 turns to fix all this. (Deity, India, Standard, Epic).
My point being - how much do you care about culture and tourism when going for something else?? Did BNW make it necessary for people care equally about military, culture, tourism, gold, and science?
You have bow down to the best tourist ideology, You will slowly take policies. Also there is the issue of general slowness to the game (later borders, later use of policy trees).
I guess the point I'm trying to make is that this affects your build orders, building new cities, happiness.
Do people going for Diplo Victories go for Opera Houses? Museums? Archaeologists?
What about when going for Science? Need to build the hermitage? All those guilds? (The default seems to prioritize the guilds specialists before the university specialists.
If you're domination I imagine you could care less. With all the awesome cities out there you can just capture culture and destroy the most touristy civ.
Personal Play Style:
I like to build 3-5 cities and just have a tech lead. In my opinion science gives you top choice in units, buildings, wonders, etc. Y build 3 zoos and 3 museums when you can be the first to Radio and build the Eiffel Tower which has more tourism and is maintenance free!
But the problem comes when ideologies come about. I go Freedom (for the specialist love) and find my happiness goes lower. One game I was successful in combating this by getting international games, going for tourism buildings, wonders, archaeologists, AND getting CS Allies to vote Freedom as the World Ideology.
ONLY THEN did public opinion finally go down and I was back in action. Except everybody hated me. And I lost almost 50-100 turns to fix all this. (Deity, India, Standard, Epic).
My point being - how much do you care about culture and tourism when going for something else?? Did BNW make it necessary for people care equally about military, culture, tourism, gold, and science?