I am so amazed by England, I never expected this. For me, the Civ is nearly God Tier on Island Maps / Small Continents. The ship of the Line is just outright overpowered, especially with promotions vs. land units. And the Longbows do not take any damage at all if you maneuver them carefully and after they get Logistics they are simply unstoppable.
In my current game, I just build two strong production coastal cities. There wasn't enough space for a good third. that's why you need Scouts at the beginning. you need to know if there is enough land for your cities. if you are staying small (therefore playing tall), you should go with Tradition. If there is a lot of free space and no AI to soak it up fast than you might consider Liberty. Both works, just be careful not to overextended too fast.
As I said I only build two cities as a backbone. I found Venice as a neighbour in a good spot and immediately decided that his capital will be my third city. Build 4 Archers, teaches to Machinery quite fast (skipping University, Civil Service and the other top techs for a moment), upgraded the Archers to Longbows and took the city with those archers + 1 Trireme without losses.
I think it's easier to play with 3-4 big cities instead of many small ones, but this depends on your style of play I guess. if you go tall,you need to understand the concept of internal trade routes. it's mandatory.
In my current game, I just build two strong production coastal cities. There wasn't enough space for a good third. that's why you need Scouts at the beginning. you need to know if there is enough land for your cities. if you are staying small (therefore playing tall), you should go with Tradition. If there is a lot of free space and no AI to soak it up fast than you might consider Liberty. Both works, just be careful not to overextended too fast.
As I said I only build two cities as a backbone. I found Venice as a neighbour in a good spot and immediately decided that his capital will be my third city. Build 4 Archers, teaches to Machinery quite fast (skipping University, Civil Service and the other top techs for a moment), upgraded the Archers to Longbows and took the city with those archers + 1 Trireme without losses.
I think it's easier to play with 3-4 big cities instead of many small ones, but this depends on your style of play I guess. if you go tall,you need to understand the concept of internal trade routes. it's mandatory.