Ya I'm a noob. I'm obsessed with Civ 4 and have been struggling to win on noble for a long time. I came within 17 points of winning once in 2050 and was banging the table and yelling alot. Every game I would be ahead and then an aggressive Civ (usually Rome) came with about 20 galleons and suddenly declared war (I was playing continents standard size). As my units died, other civs would gang up on me. Finally if I managed to make peace I was behind enough that a win was hopeless (I did not even know about milking). So I finally sought professional help (not a shrink) in these forums. There were ideas here that blew me away!
The biggest help was the very simple idea that wars should be waged early! Duh!!! Build some axemen right away, select a weak target and destroy! This allowed me to take my island from 2 other civs and build up enough tech and military that the opposite continent civ never attacked and lost in a space race. Taking the initiative is always a good idea. Also the cottage spamming and also the specialist economy (oracle, forge, pyramids gambit with the germans in particular) worked wonders. I also like the CS rush which has worked 100% of the time for me on noble. I have tried all these strategies and they work way better than my old ways. I really like the cottage spamming and have finally realized the value of specializing cities! Now I have a commerce city, science city, GP farm and a few military cities every game without thinking about it too much.
I have been thus far unable to win on noble by peacemongering, but the tips I have found here have brought me close. I like particularily the idea of not wasting fractions. Science is either 0% or 100% (3 turns 0% then 7 turns 100%). I have become a big micromanger of tiles and workers. Now I understand why people control workers-workers are dumb! Never builds enough cottages, or harnesses resources when/where you need them. I also like the dot mapping stategy and I even found a formula to tell me how much a city will cost when founded! The 60% rule of thumb was also helpful as a guide to getting started.
My latest win on noble got me 12000 some points. It was a tiny pangea and ended 2000 BC. I used the quecha rush. My favorite win on noble was space race (standard continents) and ended 2049. Only egypt was left on the other continent. But this only netted me 6000 some points.
The city cost formula is : d(.1667)+(2(n)+1)(.21)
d= distance from capital (number of tiles) n= number of citys
example city 8 tiles from capital that is your 5th city = 3.64 gold. Try it!
The biggest help was the very simple idea that wars should be waged early! Duh!!! Build some axemen right away, select a weak target and destroy! This allowed me to take my island from 2 other civs and build up enough tech and military that the opposite continent civ never attacked and lost in a space race. Taking the initiative is always a good idea. Also the cottage spamming and also the specialist economy (oracle, forge, pyramids gambit with the germans in particular) worked wonders. I also like the CS rush which has worked 100% of the time for me on noble. I have tried all these strategies and they work way better than my old ways. I really like the cottage spamming and have finally realized the value of specializing cities! Now I have a commerce city, science city, GP farm and a few military cities every game without thinking about it too much.
I have been thus far unable to win on noble by peacemongering, but the tips I have found here have brought me close. I like particularily the idea of not wasting fractions. Science is either 0% or 100% (3 turns 0% then 7 turns 100%). I have become a big micromanger of tiles and workers. Now I understand why people control workers-workers are dumb! Never builds enough cottages, or harnesses resources when/where you need them. I also like the dot mapping stategy and I even found a formula to tell me how much a city will cost when founded! The 60% rule of thumb was also helpful as a guide to getting started.
My latest win on noble got me 12000 some points. It was a tiny pangea and ended 2000 BC. I used the quecha rush. My favorite win on noble was space race (standard continents) and ended 2049. Only egypt was left on the other continent. But this only netted me 6000 some points.
The city cost formula is : d(.1667)+(2(n)+1)(.21)
d= distance from capital (number of tiles) n= number of citys
example city 8 tiles from capital that is your 5th city = 3.64 gold. Try it!