Pazyryk
Deity
- Joined
- Jun 13, 2008
- Messages
- 3,584
Hope you don't mind comments of the nature "this is better in [other modmod]." Anyway, I really like the way Orbis tech tree deals with early food development. In the base FFH tree, there is really no choice but to pursue Agriculture. Hunting is just too far away even if you're surrounded by many game. Seafood is also 2 techs away (unless you start with exploration) so is rarely a first tech. In Orbis, you can pursue fishing, agriculture or hunting as 1st tech (the hunter unit comes later under tracking tech). I believe animal husbandry comes after either ag or hunting. Why not have all 4 food techs available at start? This would let early civs develop as hunters, farmers, fishers or herders based on specific environment, rather than everyone farming first. (I'd even include animal husbandry as 1st tech choice because there are pastoral societies that don't farm.)