I have ABRAHAM leading the Arabs! HOW??!

FinnMcCool

Crazy in the right way...
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Nov 12, 2004
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OK, I've been spending a lot of time creating the map I want, I have almost everything else done in the Editor, and I launched the scenario just to test some Civpedia entries.

Lo, and behold:

ABRAHAM is leader of the Arabs! And worse, it starts the scenario with Warlord difficulty level ONLY.

I do find it kinda ironic that it would be Abraham leading the Arabs, but that's beside the point. How did I toggle a button to mix up the leaders like this?

I've heard that if you "mix the luxury-bonus-strategic flags willy-nilly" it can confound the images in the city screen, so I've learned to stay away from that. What I did was set "Custom Player Data" ON, and in the Properties dialogue I set Player 1 America, enters in the Industrial Age, and Player 2 Inca, enters in the Medieval Age. Player 1 is NOT Human player-tagged. Player 2 is not human-player tagged.

Somewhere I goofed. Anyone got a suggestion?
 
Well if you read your bible, there is a little story about abraham not having any kids and so his wife sarah gave him her servant hagar to have a kid with, the son was ishmael. Later on, when god blessed sarah with a child, she got jealous and made abraham drive ishmael away. Abraham didn't want to but god told him that he would raise up a great nation from ishmael's seed so he drove hagar and ishmael into the desert. From sarah's son issac come the jews, and from ishmael the arabs, and thus starts 4k years of stupid fratricidal deleted, at least I think that is how the story went.

So anyway abraham could be the leader of the arabs!

Moderator Action: Warned for language. Foul language deleted.
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Iron Clad said:
I think he means Abraham Lincoln. Former President of U.S.A.

ahhh that makes more sense
 
oh yes, I've read this part. many times. hence the irony... :cool:

i believe it were Ishmaelites who bought Joseph when his brothers stole his coat and sold him.

some have even said that in the Temple of Solomon, where he once showed wisdom by planning to cut a child in two, to divide between two claimants in court, the incident was a cryptic foretelling of future events... ;)

any ideas how to set the leaders back straight?

I went into the Players property menu, and set player 1 to human, and player 2 Inca, player 3 America, and tried again. Still, long-legged Abe is running the show in the New World, even though the Civ he's running is my choice: the Arabs! consarnnit!
 
To get this back on topic -- if you delete any civs before the last civ in the list, the civ data will be messed up. i.e., if you delete America, maybe Arabia bumps down to that slot, getting America's stats. The civ after Arabia gets bumped down to Arabia, and gets their stats, and so on.
 
I think CT is on the right track- a lot of info in the editor is stored by its placement on a list, so for example if you delete a unit, every unit on the map that appears after it will become the previous unit. The same thing probably applies to the "Available to:" list. If you delete a civ, the units that were given to civs after it will be given to the next civ. So if you delete Rome, Egypt will get the Legionary and so on. It would affect the King untis the same way, and if you do a lot of deleting, things will get really messy. Fortunately, all you should have to do is go to the king units and change the civs they are given to. If that's not the problem, I don't know what it is.
 
I have had this problem. I think it is the same as yours. Here's what I did:

In Scenario Properties > Players: You have the Player 1 - say 10. You can choose the team colour, starting techs, human player, governments etc in this screen. Anyway, if you have ANY NAME in the 'Leader Name' box, for ANY civ, human player or otherwise - then every Civ you choose to play as will have that name. This is why you have Ab for Arabs.

To fix this, simply make sure that ALL the leader name boxes are empty for ALL civs. You can choose their names in the Edit Rules > Civilisations screen.

Now load it up and whichever civ you choose to play as will have their own names as you dictated in the Edit Rules screen.
 
I think Rambuchan's case applies, thanks.

I cleared everything and imported a fresh list from an earlier version of the scenario, and made sure all entries were empty. Seems to work now, thanks.
 
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