I'm much more of a builder than a war monger. I'm trying to break this habit but early wars aren't something I like. I'm used to attacking with more better units in the late game though I think that may need to change.
So here's a little run down of my early game:
I usually play huge marathon games. I usually start by researching towards bronze working. My start build is usually worker worker settler with chopping in there where I can to speed that up. I tend to regenerate maps until I get a decent food and production site for my capital. My second city usually turns into a copper miine like everyone else. I like to play as FIN. civs so my third city is usually a cottage spam site.
Here's where I get a bit lost. With 3 early cities my research starts to die down because of lack of money. IIRC that usually puts me at around 70% Should I be building more? Or just stick with the 3 I have for awhile and if so how long approx. I've still yet to figure that out as you get hit a lot harder in IV than you did in III and II for city spamming.
Anyways, with those three cities I try to mass units with the copper miner, I try to hit a few wonders with my capital and my third city early on focuses on growing food production so later on it will have a high pop for cottage working.
I think that strategy is ok. I try to get 3-4 axemen in each of my cities early on for barb protection. However, later on my power ranking falls and I'm not totally certain where I go wrong. Should my copper miner just constantly pump out axes? I know somewhere in there I want to finish a barracks to give them xp but other than that just keep producing my strongest military unit?
The current game I'm playing with mail went pretty good and I actually tried something new. I was amazingly the founder of the jews. I was lucky that I in that i had coast at my back which really helped with barbs. After I felt comfortable I started to try and spam out some missionaries to get the US on my side(the were the top ranked civ at the time and were way up there in power ranking and also were hindu cows). Well the gamble sort of worked as Louis decided I should die and threw a weak 2 unit attack at me. The following turn rosevelt turned to my religion and I got him to declare war on louis.
To give you some sort of idea what part of the game this was IIRC i think I had gotten macemen right around then. So I'm wondering what's the best way to keep my power ranking up while keeping my costs down so I can still tech like crazy.
So here's a little run down of my early game:
I usually play huge marathon games. I usually start by researching towards bronze working. My start build is usually worker worker settler with chopping in there where I can to speed that up. I tend to regenerate maps until I get a decent food and production site for my capital. My second city usually turns into a copper miine like everyone else. I like to play as FIN. civs so my third city is usually a cottage spam site.
Here's where I get a bit lost. With 3 early cities my research starts to die down because of lack of money. IIRC that usually puts me at around 70% Should I be building more? Or just stick with the 3 I have for awhile and if so how long approx. I've still yet to figure that out as you get hit a lot harder in IV than you did in III and II for city spamming.
Anyways, with those three cities I try to mass units with the copper miner, I try to hit a few wonders with my capital and my third city early on focuses on growing food production so later on it will have a high pop for cottage working.
I think that strategy is ok. I try to get 3-4 axemen in each of my cities early on for barb protection. However, later on my power ranking falls and I'm not totally certain where I go wrong. Should my copper miner just constantly pump out axes? I know somewhere in there I want to finish a barracks to give them xp but other than that just keep producing my strongest military unit?
The current game I'm playing with mail went pretty good and I actually tried something new. I was amazingly the founder of the jews. I was lucky that I in that i had coast at my back which really helped with barbs. After I felt comfortable I started to try and spam out some missionaries to get the US on my side(the were the top ranked civ at the time and were way up there in power ranking and also were hindu cows). Well the gamble sort of worked as Louis decided I should die and threw a weak 2 unit attack at me. The following turn rosevelt turned to my religion and I got him to declare war on louis.
To give you some sort of idea what part of the game this was IIRC i think I had gotten macemen right around then. So I'm wondering what's the best way to keep my power ranking up while keeping my costs down so I can still tech like crazy.