I have compiled some statistics from my immortal games. This shows when the AI gets certain wonders and Lib, when I have not. It is standard settings (huts on!), Fractal and random opponents (6+human). The games are played with the Better BUG AI-mod, but not sure if that better AI alter priorities towards those wonders (think not).
Item| MedianYear| MedianTurn| Std.dev (turns)| Earliest| Latest| Count
Stonehenge| 2280BC | 43 | 7 | 32 | 60 | 21
The Great Wall| 1800BC | 55 | 10 | 35 | 68 | 15
The Oracle| 1080BC | 73 | 12 | 51 | 84 | 20
ToArtemis| 775BC | 84 | 12 | 66 | 108 | 23
TG Lighthouse | 800BC | 83 | 10 | 70 | 107 | 17
The Pyramids | 675BC | 88 | 11 | 72 | 114 | 17
TH Gardens | 25AD | 116 | 10 | 100 | 132 | 19
MoM| 250AD | 124 | 12 | 98 | 135 | 18
TG Library | 400AD | 131 | 12 | 107 | 155 | 19
Liberalism | 1200AD | 180 | 20 | 150 | 214 | 12
End date | 1928AD | 348 | 22 | 314 | 392 | 14
Item| MedianYear| MedianTurn| Std.dev (turns)| Earliest| Latest| Count
Stonehenge| 2280BC | 43 | 7 | 32 | 60 | 21
The Great Wall| 1800BC | 55 | 10 | 35 | 68 | 15
The Oracle| 1080BC | 73 | 12 | 51 | 84 | 20
ToArtemis| 775BC | 84 | 12 | 66 | 108 | 23
TG Lighthouse | 800BC | 83 | 10 | 70 | 107 | 17
The Pyramids | 675BC | 88 | 11 | 72 | 114 | 17
TH Gardens | 25AD | 116 | 10 | 100 | 132 | 19
MoM| 250AD | 124 | 12 | 98 | 135 | 18
TG Library | 400AD | 131 | 12 | 107 | 155 | 19
Liberalism | 1200AD | 180 | 20 | 150 | 214 | 12
End date | 1928AD | 348 | 22 | 314 | 392 | 14
Last edited: