Imperator Knoedel
Simperator Knoedel
Anything food related would be OP.
Even if it's only 5 and 10 % for Walls and Castles respectively? We could lower the Granary's storage capacity to 35% and give the same bonus to Bunkers and Bomb Shelters in the late game.
I'm probably very slow, but it only just occurred to me that the common theme for PRO leaders is really unification. The trait as it stands doesn't really reflect this however, and it's hard to think of how to do it better with the available XML options.
How about decreased likelihood to revolt or flip? Or increased likelihood to flip other cities, or shortened resistance time on conquest?