Ironclad Mod

Yxklyx

King
Joined
May 7, 2008
Messages
869
This is a simple mod to make the transition between frigates and destroyers less drastic:

- Ironclad Mod

- 1. Modified Ironclad:

15/4; Requires Military Science and Railroad, Iron and Coal
Cost 150; Ocean Going
Upgrades to Dreadnought
New Graphics by GeneralMatt for Ironclad (HMS Warrior)

- 2. Modified Destroyer

Requires Industrialism instead of Combustion

- 3. Modified Transport

Requires Astronomy and Assembly Line instead of Combustion
Strength reduced to 8 but now has 100% defense in Ocean/Coast
May no longer pillage

- 4. Modified Airship

Requires Combustion as well as Physics

- 5. Modified Submarine

Requires Electricity instead of Radio

- 6. Added Dreadnought

30/6; Requires Astronomy and Assembly Line, Oil or Uranium
Cost 180; Upgrades to Destroyer
New Graphics by Xenomorph for Dreadnought (HMS Dreadnought)

- 7. Ivory now obsoletes with Plastics
Purely aesthetic change since Industrialism box (in tech advisor) had too many items in it.

- 8. Sizes of some modern ships reduced


*** Files Modified

- Assets\art\interface\buttons\units:

dreadnought.dds
ironcladbb.dds

- Assets\art\units:

dreadnought
ironcladbb

- Assets\xml\art:

CIV4ArtDefines_Unit.xml

- Assets\xml\units:

CIV4UnitClassInfos.xml
CIV4UnitInfos.xml

- Assets\xml\terrain:

CIV4BonusInfos.xml
 

Attachments

  • Ironclad.zip
    334.8 KB · Views: 60
Found a bug with upgrades - old units were still available to be built. Uploaded a new zip file to the original post.
 
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