I love culture and science but as the saying goes, if you win in any victory but domination then you could have done it easier in domination. I agree with that saying because you have to defend yourself against other players especially in multiplayer. My question asks if domination is truly the only way? In a real game, players will not give open borders for sure. This leads to a much harder way to win a culture victory. They barely (depends on players) will do research agreements with the tech leader so a tech win is harder too. The games I play diplomacy victory may or may not be off. We also turn off time. Should I stop building culture wonders and science wonders and instead focus on military and “pro” builds? I seem to fare okay wonder whoring because I’m not completely useless in war but ehh... as long as a culture win is still possible without open borders and embassies, that’s the only difference from single player. I forgot to mention no one trades art or writing to get theming bonuses either so that makes it extra hard for a culture victory. The game is less in your control in multiplayer.
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