ash88
Hail to the King Baby -DN
People have commented that Civ 4 Vanilla had a rough release too. For those of you who lived through the Civ 4 Vanilla release, how does the Civ 5 release compare?
Not as bad, but it did catch quite a bit of flak for the scale reduction in turns per game, size of maps, and empire size.
Civ 4 got some complaints at release, but it was on nowhere near this scale. There's also the point that most of those complaints were due to technical rather than gameplay issues. When it first came out Civ 4 ran very badly even on machines with the recommended specs, which was the source of most of the gripes.
This is exactly how I remember it. Kind of dispels the exclamations of "When Civ4 was first released it had just as many complaints as Civ5 has now. After a couple patches it will be fine."Civ 4 got some complaints at release, but it was on nowhere near this scale. There's also the point that most of those complaints were due to technical rather than gameplay issues. When it first came out Civ 4 ran very badly even on machines with the recommended specs, which was the source of most of the gripes. There were also the infamous black map and cheshire cat bugs with low spec graphics cards. It took a combination of patches and computer specs improving over time for the technical complaints to die out.
On the gameplay side of things there were some complaints about the changes to city maintenance - mostly the point that new cities took a while to get going, and so it was possible to overexpand if you played like it was Civ 3. Given that the corruption mechanism in Civ 3 never really worked properly most people seemed to make the jump fairly quickly. There were one or two people that used to gripe about the maps being "small", but eventually plain old numbers managed to hammer through and point out there really wasn't much difference in scale between the two games. The new way siege units worked also got a bit of hate, but it seemed to wear off (it might be unintuitive, but it worked and the AI wasn't anywhere near as hopeless with it as it was in Civ 3).
Civ 5 has had a worse reception and most of isn't teething troubles - it's very fundamental game mechanics. That's not a good sign.
I feel Civ5 is definately a rougher release then Civ4. Civ4 handled empire building much better then Civ5, rewarding you for having a well developed empire rather then an ICS sprawl. However, Civ5 does one thing well in that it really slows down the snowball effect with regards to empire size.
Unless Firaxis releases an expansion or two of BtS level quality or the dll lets modders work their magic, the game won't be as stellar as Civ4.
I agree with you there. Civ4 was Firaxis's Medieval Total War 2. Civ5 is like Empire TW. It remains to be seen whether the greater mod support for Civ5 will keep it from failing as badly as Empire.as much as I enjoy civ5 I don't see it ever being as popular here as civ4 was. however, based upon what the modders have said I do think that the POTENTIAL is there for enough outstanding mods that most of the civ4 crowd will eventually play (and actually like) civ5. Probably the biggest long-term hurdle will be a core group of steam-haters, but realistically the way the games market is heading even that resistance should diminish over time.