bouncymischa
Synthetic Genie
I've been experimenting with a Great General UU that could "upgrade" itself to two other versions of itself, which I added to the game as additional great people. I assumed this wouldn't cause too many issues, as other civs would have no way of generating these new GP (although in playtesting I realized the "choose a great person" Liberty finished would permit it...)
However, I ran into an unusual glitch -- when I spawned one of my GPs in a city, the game would crash. They spawned fine outside of cities, and it doesn't seem to be related at all to the graphics files I was using, as the game crashed even when using models I knew to be reliable, and the initial UU spawned fine once I commented out the extra upgraded versions.
I won't have much time to do more comprehensive testing until the weekend, but I did want to ask if anyone else had run into any issues when adding additional GPs to the game? Not UUs that replace existing great people, but entirely new ones?
However, I ran into an unusual glitch -- when I spawned one of my GPs in a city, the game would crash. They spawned fine outside of cities, and it doesn't seem to be related at all to the graphics files I was using, as the game crashed even when using models I knew to be reliable, and the initial UU spawned fine once I commented out the extra upgraded versions.
I won't have much time to do more comprehensive testing until the weekend, but I did want to ask if anyone else had run into any issues when adding additional GPs to the game? Not UUs that replace existing great people, but entirely new ones?