This isn't strictly about BAT, however s.bernbaum helpfully recommended I post here by as my problem is probably familiar to you.
I've changed the colours and flags of the civs in The Navy Seal's Earth1000AD scenario, to make the game look nicer.
However, when I actually play the scenario, the colours revert back to what they were before, while the flags do change.
I know the colours I added are valid, as the game assigns them to players randomly. It's just the game doesn't assign the colours to the players I wanted them to go to. For example, I tried making the Khmer greyish green, however, the Tu-Fan get that colour instead.
I've noticed a similar problem in ViterboKnight's Civ 4n5 mod, where the city-states don't take their own colours, but instead take the colours of random civs; however the game is still okay assigning the city-state colours to normal civs when it runs out of colours for duplicate civs.
I've attached the modified Earth1000AD mod file for you to have a look at; it includes both Seal's original 1000AD scenario and my modified version. I've changed the mod file name in case you have the original mod.
I've changed the colours and flags of the civs in The Navy Seal's Earth1000AD scenario, to make the game look nicer.
However, when I actually play the scenario, the colours revert back to what they were before, while the flags do change.
I know the colours I added are valid, as the game assigns them to players randomly. It's just the game doesn't assign the colours to the players I wanted them to go to. For example, I tried making the Khmer greyish green, however, the Tu-Fan get that colour instead.
I've noticed a similar problem in ViterboKnight's Civ 4n5 mod, where the city-states don't take their own colours, but instead take the colours of random civs; however the game is still okay assigning the city-state colours to normal civs when it runs out of colours for duplicate civs.
I've attached the modified Earth1000AD mod file for you to have a look at; it includes both Seal's original 1000AD scenario and my modified version. I've changed the mod file name in case you have the original mod.