First off if this is not in the appropriate place please move it to wherever its appropriate, or close/delete it if necessary.
I did a few games now where i finished the pre historic era and as a few already mentioned around here the balancing is significantly better in the latest build.
One quirk though is with the laberer unit, the tipis that one can build with them from the social structures tech as well as the output.
I think the techs themselfs are good where they are and imho they should stay where they are.
The problem lies with the fact that fromt he laberer tech to the first tech that actually can use it is too big of a gap especially with the large techtree we have.
So my suggestion to remidy that would be to add a tech called organized work or something like that.
The basic idea is that laberers (and only those) get a tech that let them build a claim.
The claim itsself has no yield but halfs the time that a tipi or outpost takes to build.
As for the build time my suggestion would be to take the tipu+outpost build time divided by 2.
edit: The reason for this idea is to give the unit something useful to do while the player is teching up. I dont know if it is technically possible. If it is that would be the way to handle it. edit end:
Any feedback on that idea is highly welcome.
I might not respond as fast as usual since i am currently at work but I try to peek in whenever I have the chance.
I did a few games now where i finished the pre historic era and as a few already mentioned around here the balancing is significantly better in the latest build.
One quirk though is with the laberer unit, the tipis that one can build with them from the social structures tech as well as the output.
I think the techs themselfs are good where they are and imho they should stay where they are.
The problem lies with the fact that fromt he laberer tech to the first tech that actually can use it is too big of a gap especially with the large techtree we have.
So my suggestion to remidy that would be to add a tech called organized work or something like that.
The basic idea is that laberers (and only those) get a tech that let them build a claim.
The claim itsself has no yield but halfs the time that a tipi or outpost takes to build.
As for the build time my suggestion would be to take the tipu+outpost build time divided by 2.
edit: The reason for this idea is to give the unit something useful to do while the player is teching up. I dont know if it is technically possible. If it is that would be the way to handle it. edit end:
Any feedback on that idea is highly welcome.
I might not respond as fast as usual since i am currently at work but I try to peek in whenever I have the chance.