Rebel Fighter
Chieftain
- Joined
- Jul 17, 2012
- Messages
- 94
The Largest Multiplayer Issue & How It Can Be Fixed
If you've played Gods & Kings online, or just vanilla Civilization 5 online, you'll notice there is one drastic difference between the singleplayer aspect and the multiplayer aspect: turns are simultaneous in multiplayer, rather than consecutive like in singleplayer.
In a TBS like Civilization 5 that relies heavily on unit placement, this is simply unacceptable. Some people think that the worst multiplayer problems with Civilization 5 are the crashes, but I disagree. Crashes only happen once in awhile. These simultaneous turns, on the other hand, are built into the online component permanently.
How can this be corrected? Simple.
The developers should add an option that allows players to "Enable Consecutive Turns". As the name states, this option would convert the simultaneous turns into consecutive turns so each player can make their moves with strategic logic, rather than whoever has the better connection.
Or the quick of the click.
"But consecutive turns would make matches last much longer," you say with a roll of your eyes, "Wouldn't this just create another problem?
Also, stop using cat memes you unoriginal piece of - "
*AHEM* I get your point. Let me explain.
There are several factors that make simultaneous turns actually take longer than consecutive ones. Such as:
- Considerable lag generated by multiple players making moves simultaneously
- Competitive players at war waiting out turns in case their opponent makes a move then clicks "Next Turn" before they can respond themselves
- [insert other reasons to convince you of my point here]
Imagine a world with no cheating or unfairness! Where everything happens fast and not a single moment is wasted. Isn't it just so... *sniff* ...beautiful? *wipes away tear*
"OK, I see what you mean!" you remark with an overwhelming smile,"You have totally persuaded me into thinking this is a great idea. Thank you so much for posting this! I'll spread the word!"
Awww, you're so sweet!
Well then, thanks for reading! Have a nice day! ^_^
"Also, I like cat memes now, too!"
O_O
"Hahahahahahahahahaha -
If you've played Gods & Kings online, or just vanilla Civilization 5 online, you'll notice there is one drastic difference between the singleplayer aspect and the multiplayer aspect: turns are simultaneous in multiplayer, rather than consecutive like in singleplayer.
In a TBS like Civilization 5 that relies heavily on unit placement, this is simply unacceptable. Some people think that the worst multiplayer problems with Civilization 5 are the crashes, but I disagree. Crashes only happen once in awhile. These simultaneous turns, on the other hand, are built into the online component permanently.
How can this be corrected? Simple.
The developers should add an option that allows players to "Enable Consecutive Turns". As the name states, this option would convert the simultaneous turns into consecutive turns so each player can make their moves with strategic logic, rather than whoever has the better connection.
Or the quick of the click.
"But consecutive turns would make matches last much longer," you say with a roll of your eyes, "Wouldn't this just create another problem?
Also, stop using cat memes you unoriginal piece of - "
*AHEM* I get your point. Let me explain.
There are several factors that make simultaneous turns actually take longer than consecutive ones. Such as:
- Considerable lag generated by multiple players making moves simultaneously
- Competitive players at war waiting out turns in case their opponent makes a move then clicks "Next Turn" before they can respond themselves
- [insert other reasons to convince you of my point here]
Imagine a world with no cheating or unfairness! Where everything happens fast and not a single moment is wasted. Isn't it just so... *sniff* ...beautiful? *wipes away tear*
"OK, I see what you mean!" you remark with an overwhelming smile,"You have totally persuaded me into thinking this is a great idea. Thank you so much for posting this! I'll spread the word!"
Awww, you're so sweet!
Well then, thanks for reading! Have a nice day! ^_^
"Also, I like cat memes now, too!"
O_O
"Hahahahahahahahahaha -