Gresharas
Rabbit of Caerbannog
Hi everyone and welcome to my second Civ tale!
Once again I will play with the lastest installation of Phungus420's Legens of Revolution. I strongly raccomend it for any civfanatic, especially for those who enjoy Rye's and revolution-like mods.
Comments, critics, rotten vegetables and life-size statues are welcome.
Since the game is running, I will welcome any suggestion about HOW to play from you readers, plus a spicy extra - read the "self-imposed conditions" spoiler bellow.
Aaand here we go with
Civilization: Portugal
Leader: Henry the Navigator [Fin / Imp]
Map:
I will play a slightly worldbuilded version of Rye's Worldmap, Enlarged Europe.
Mayor map changes include:
- Desert under rainforests. So yeah, no more grassland Shaka or amazonian cottages.
- Russian jungled hypertundra. Guess what? Cathy can no longer cotagespam Siberia.
- Extended, but minor, fixs in starting location. Slightly better Anatolia, Arabia, Ethiopia, no stone in UK [ok, last one is BIG!].
- Old World starting Civ. Polinesyan, Australian, South and North America have only a few preplaced Barbarians.
- Preplaced Holy City. Rome, Jerusalem, Mecca, Lhasa, Qifu, Taiwan. Plase consider that some HC have been willingly misplaced in a gamebalance attempt.
Game settings:
- Monarch difficulty. Not higher because of other settings.
- Aggressive AI. Because we all like to have Catherine and Napoleon as neightbours.
- No random events. They are unbalanced at best, annoying at worst.
- CivRev enabled. Distance, colonies, foreign religions, starvation and revolt will now be real dangers. If I play dull, my people will likely ask for indipendence in a nice, gunpoint way.
- Inquisition enabled. Burn, you wiched unbelivers!
- No tech trading. Go Mansa, go!
- No barbarians. There's already Shaka around.
Victory conditions:
Actually, the AI had won in 1300 AD by religious victory with 67% of world population converted to Christianity. Nobody cared, the game goes on.
No, there is no error in the spoilered part. That's it. Life sucks.
Exceptional self-imposed conditions:
- I will not settle nor conquer anything in Europe except for one extra city in north-western spain.
- No, I cannot conquer Europe in self defence. So yes, for settling my second city I must be faster than Isabella.
- Yeah, yeah, Northern Africa is fine, I'm not that stupid.
- I must gain acces to at least one luxury per type, the sooner the better. How it is not important. Trade is the way to play.
- The most important part of this story is to have fun and roll with it. See victory conditions spoiler if you have any doubt about long-therm goals.
- Aaand more importantly you can induce me to override the settings above, but you have to live in Portugal or any "ex-portuguese colony". Thus "Portuguese" people can override some of my decisions if they like. Please note that I'm Italian. I know very little of your history and mean no offence - this is only a fun addendum to gameplay.
- This is not an historical run. It's a story in-the-making.
Once again I will play with the lastest installation of Phungus420's Legens of Revolution. I strongly raccomend it for any civfanatic, especially for those who enjoy Rye's and revolution-like mods.
Comments, critics, rotten vegetables and life-size statues are welcome.
Since the game is running, I will welcome any suggestion about HOW to play from you readers, plus a spicy extra - read the "self-imposed conditions" spoiler bellow.
Aaand here we go with
The Settings
Civilization: Portugal
Leader: Henry the Navigator [Fin / Imp]
Map:
I will play a slightly worldbuilded version of Rye's Worldmap, Enlarged Europe.
Mayor map changes include:
Spoiler :
- Desert under rainforests. So yeah, no more grassland Shaka or amazonian cottages.
- Russian jungled hypertundra. Guess what? Cathy can no longer cotagespam Siberia.
- Extended, but minor, fixs in starting location. Slightly better Anatolia, Arabia, Ethiopia, no stone in UK [ok, last one is BIG!].
- Old World starting Civ. Polinesyan, Australian, South and North America have only a few preplaced Barbarians.
- Preplaced Holy City. Rome, Jerusalem, Mecca, Lhasa, Qifu, Taiwan. Plase consider that some HC have been willingly misplaced in a gamebalance attempt.
Game settings:
Spoiler :
- Monarch difficulty. Not higher because of other settings.
- Aggressive AI. Because we all like to have Catherine and Napoleon as neightbours.
- No random events. They are unbalanced at best, annoying at worst.
- CivRev enabled. Distance, colonies, foreign religions, starvation and revolt will now be real dangers. If I play dull, my people will likely ask for indipendence in a nice, gunpoint way.
- Inquisition enabled. Burn, you wiched unbelivers!
- No tech trading. Go Mansa, go!
- No barbarians. There's already Shaka around.
Victory conditions:
Spoiler :
Actually, the AI had won in 1300 AD by religious victory with 67% of world population converted to Christianity. Nobody cared, the game goes on.
No, there is no error in the spoilered part. That's it. Life sucks.
Exceptional self-imposed conditions:
Spoiler :
- I will not settle nor conquer anything in Europe except for one extra city in north-western spain.
- No, I cannot conquer Europe in self defence. So yes, for settling my second city I must be faster than Isabella.
- Yeah, yeah, Northern Africa is fine, I'm not that stupid.
- I must gain acces to at least one luxury per type, the sooner the better. How it is not important. Trade is the way to play.
- The most important part of this story is to have fun and roll with it. See victory conditions spoiler if you have any doubt about long-therm goals.
- Aaand more importantly you can induce me to override the settings above, but you have to live in Portugal or any "ex-portuguese colony". Thus "Portuguese" people can override some of my decisions if they like. Please note that I'm Italian. I know very little of your history and mean no offence - this is only a fun addendum to gameplay.
- This is not an historical run. It's a story in-the-making.