Once more into the breach. Ride on! We start here...
At least we have a river. I go ahead and settle London in place. That shows corn to the SW. So I start Agriculture and a worker. My take is that a food bonus pays for itself very rapidly. You can often reach size 3 just about as fast using an improved square as you can by just growing using unimproved squares. That corn will be huge. But it makes the start really slow.
In 3960, I can already see the bottom edge of the map! We're very southernly. Barbs appear already in 3600 BC, attacking our warrior (and losing). Same warrior fought off a couple of wolves later.
Contacts:
Toku came from the east in 3520 with a scout. Saladin appeared in 2720. Cyrus (Hindu) didn't show his mug until 2440, but we can already see his borders just to our north. He's not too bad of a neighbor. I'd be friendly with him and potentially think about expanding eastward, once we hit our peaceful limit.
After Agriculture, I researched Bronze Working, as we have a lot of forests to chop. Some are no-brainers, as we have resources under the forest. 45 shields a chop is a pretty good deal. I started on Animal Husbandry, as we have sheep, cows, and pigs not too far from us -- not that I'm sure we'll be able to grab them all.
Paris cranked out one more warrior, giving us two. Another is in progress. I might do one more but then we probably need to start settlers.
I didn't explore out too far. And I didn't pop any huts. With just warriors, I feared barbs. Some barbs are around (and Paris is currently naked). So be careful out there! We should probably work at least one warrior back and possibly both.
After improving the corn, the worker did a bit of irrigating of a grassland by the river but moved to chop a forest on a spices square once BW came in. That'll be a bit, but I'd keep him chopping for a while. The tiles are reasonably OK.
We're wedged in the SW corner of the map. We have some good tiles around us -- enough for an initial push to 4-6 cities at least. But no copper. And nothing too thrilling.
A dot map should probably be made, but I'm in no mood to do so tonight. I played 40. Rest of the first round should be 20 each. Then we'll go to 10 turns each.
Here's what's around us.
Roster:
Arathorn
Kylerean -- UP NOW
Islandia -- on deck
Shillen
ThERat
Plenty of decisions to be made starting here real soon now. My thought is to befriend one neighbor (probably Cyrus to the north) and the guy two over in the other direction (two east), planning to take out the guy one east once we can.
I'd also settle north and east first, leaving the SW "background" to a bit later, as that will be harder for others to claim.
Arathorn
At least we have a river. I go ahead and settle London in place. That shows corn to the SW. So I start Agriculture and a worker. My take is that a food bonus pays for itself very rapidly. You can often reach size 3 just about as fast using an improved square as you can by just growing using unimproved squares. That corn will be huge. But it makes the start really slow.
In 3960, I can already see the bottom edge of the map! We're very southernly. Barbs appear already in 3600 BC, attacking our warrior (and losing). Same warrior fought off a couple of wolves later.
Contacts:
Toku came from the east in 3520 with a scout. Saladin appeared in 2720. Cyrus (Hindu) didn't show his mug until 2440, but we can already see his borders just to our north. He's not too bad of a neighbor. I'd be friendly with him and potentially think about expanding eastward, once we hit our peaceful limit.
After Agriculture, I researched Bronze Working, as we have a lot of forests to chop. Some are no-brainers, as we have resources under the forest. 45 shields a chop is a pretty good deal. I started on Animal Husbandry, as we have sheep, cows, and pigs not too far from us -- not that I'm sure we'll be able to grab them all.
Paris cranked out one more warrior, giving us two. Another is in progress. I might do one more but then we probably need to start settlers.
I didn't explore out too far. And I didn't pop any huts. With just warriors, I feared barbs. Some barbs are around (and Paris is currently naked). So be careful out there! We should probably work at least one warrior back and possibly both.
After improving the corn, the worker did a bit of irrigating of a grassland by the river but moved to chop a forest on a spices square once BW came in. That'll be a bit, but I'd keep him chopping for a while. The tiles are reasonably OK.
We're wedged in the SW corner of the map. We have some good tiles around us -- enough for an initial push to 4-6 cities at least. But no copper. And nothing too thrilling.
A dot map should probably be made, but I'm in no mood to do so tonight. I played 40. Rest of the first round should be 20 each. Then we'll go to 10 turns each.
Here's what's around us.
Roster:
Arathorn
Kylerean -- UP NOW
Islandia -- on deck
Shillen
ThERat
Plenty of decisions to be made starting here real soon now. My thought is to befriend one neighbor (probably Cyrus to the north) and the guy two over in the other direction (two east), planning to take out the guy one east once we can.
I'd also settle north and east first, leaving the SW "background" to a bit later, as that will be harder for others to claim.
Arathorn