LotR22 Insane Izzy
Difficulty: Prince
Game Speed: Epic
Map Script: Pangea
Civilization: Spain (under Isobella)
Opponents: Random (6)
Map Size: Standard
Variant: Religion Fanatic (see below) We all know Izzy is a religious fanatic -- now we'll take it to the extreme!
Roster:
Arathorn
LKendter
Jabah
Kylearan
MadDogTrebonius
Religion Fanatic (subject to modification/clarification) –
One religion to rule them all, one religion to find them,
One religion to crush them all, and to the Light bind them.
- The first religion in any of our cities becomes The One True Religion. It is best to be the founder of this religion, I would think.
- All other religions are evil and must be exterminated. The goal is 100% following of The One True Religion (TOTR). Any city following any religion other than TOTR must be razed to the ground.
- Cities following only TOTR must be allowed to live in peace and harmony. If they choose to flip to the player, that’s fine, but they MAY NOT be attacked.
- We may never spread any religion other than TOTR.
- We may never be in the Free Religion Civic.
- Any victory condition where TOTR is 100% in F7 is fine.
- We may only militarily ally with nations following TOTR. We may ally with them even if they have some cities following things other than TOTR (but we’ll have to attack them later, note).
- All Prophets follow TOTR. The first prophet must either discover the tech for TOTR (e.g., Theology to found Christianity) or build the Shrine for TOTR. Any later Prophets must be joined to the Holy City as super-specialists.
Here's a picture of our starting location. Spain by a lake again. No Cuba-induced hydra madness this time, though!
Questions/issues I am wondering about...
- First build? Normally, I really like worker, but he'll have nothing to do for YEARS, since we're going for Buddhism first. Stonehenge? Warrior? If there were a sea resource, probably fishing boat (the water to the south is salty). Could still do a fishing boat for exploration purposes.
- Where to found? In place? South on the hill? I lean pretty strongly towards settling in place (losing the forest), as that keeps the cows in range.
- Research path? I'm thinking Meditation->Hunting->Animal Husbandry as the first three. Archery can be substitured for AH if needed. After that? I dunno. Head for Monotheism if Judaism has been founded? Wheel and Pottery? Archery? Mining to Bronze? Sailing for Lighthouse? Will depend on what's around, I imagine.
- Initial square to work? The lake for the three commerce? Or that grassland forest to the north for the hammer? With no need for a worker until we have some techs, I'm tempted to go the commerce route.
Any other thoughts before I get started on this -- probably tomorrow night, still?
Arathorn
Difficulty: Prince
Game Speed: Epic
Map Script: Pangea
Civilization: Spain (under Isobella)
Opponents: Random (6)
Map Size: Standard
Variant: Religion Fanatic (see below) We all know Izzy is a religious fanatic -- now we'll take it to the extreme!
Roster:
Arathorn
LKendter
Jabah
Kylearan
MadDogTrebonius
Religion Fanatic (subject to modification/clarification) –
One religion to rule them all, one religion to find them,
One religion to crush them all, and to the Light bind them.
- The first religion in any of our cities becomes The One True Religion. It is best to be the founder of this religion, I would think.
- All other religions are evil and must be exterminated. The goal is 100% following of The One True Religion (TOTR). Any city following any religion other than TOTR must be razed to the ground.
- Cities following only TOTR must be allowed to live in peace and harmony. If they choose to flip to the player, that’s fine, but they MAY NOT be attacked.
- We may never spread any religion other than TOTR.
- We may never be in the Free Religion Civic.
- Any victory condition where TOTR is 100% in F7 is fine.
- We may only militarily ally with nations following TOTR. We may ally with them even if they have some cities following things other than TOTR (but we’ll have to attack them later, note).
- All Prophets follow TOTR. The first prophet must either discover the tech for TOTR (e.g., Theology to found Christianity) or build the Shrine for TOTR. Any later Prophets must be joined to the Holy City as super-specialists.
Here's a picture of our starting location. Spain by a lake again. No Cuba-induced hydra madness this time, though!
Questions/issues I am wondering about...
- First build? Normally, I really like worker, but he'll have nothing to do for YEARS, since we're going for Buddhism first. Stonehenge? Warrior? If there were a sea resource, probably fishing boat (the water to the south is salty). Could still do a fishing boat for exploration purposes.
- Where to found? In place? South on the hill? I lean pretty strongly towards settling in place (losing the forest), as that keeps the cows in range.
- Research path? I'm thinking Meditation->Hunting->Animal Husbandry as the first three. Archery can be substitured for AH if needed. After that? I dunno. Head for Monotheism if Judaism has been founded? Wheel and Pottery? Archery? Mining to Bronze? Sailing for Lighthouse? Will depend on what's around, I imagine.
- Initial square to work? The lake for the three commerce? Or that grassland forest to the north for the hammer? With no need for a worker until we have some techs, I'm tempted to go the commerce route.
Any other thoughts before I get started on this -- probably tomorrow night, still?
Arathorn