Murphy613
Prince
- Joined
- Nov 18, 2012
- Messages
- 483
Thanks.
For DOM audio, I think you have to use the following tag in the Civilizations table:
<DawnOfManAudio>AS2D_DOM_SPEECH_PIRATE</DawnOfManAudio>
<GameData>
<Audio_Sounds>
<Row>
<SoundtrackTag>England</SoundtrackTag>
</Row>
<Row>
<!--Baldwin IV Music-->
<SoundID>SND_LEADER_MUSIC_BALDWIN_IV_PEACE</SoundID>
<FileName>BaldwinIVPeace</FileName>
<LoadType>DynamicResident</LoadType>
</Row>
<Row>
<SoundID>SND_LEADER_MUSIC_BALDWIN_IV_WAR</SoundID>
<FileName>BaldwinIVWar</FileName>
<LoadType>DynamicResident</LoadType>
</Row>
<!--Baldwin IV Music-->
</Audio_Sounds>
<Audio_2DSounds>
<!--Baldwin IV Music For Audio Script-->
<Row>
<ScriptID>AS2D_LEADER_MUSIC_BALDWIN_IV_PEACE</ScriptID>
<SoundID>SND_LEADER_MUSIC_BALDWIN_IV_PEACE</SoundID>
<SoundType>GAME_MUSIC</SoundType>
<MinVolume>80</MinVolume>
<MaxVolume>80</MaxVolume>
<IsMusic>true</IsMusic>
</Row>
<Row>
<ScriptID>AS2D_LEADER_MUSIC_BALDWIN_IV_WAR</ScriptID>
<SoundID>SND_LEADER_MUSIC_BALDWIN_IV_WAR</SoundID>
<SoundType>GAME_MUSIC</SoundType>
<MinVolume>80</MinVolume>
<MaxVolume>80</MaxVolume>
<IsMusic>true</IsMusic>
</Row>
</Audio_2DSounds>
</GameData>
<GameData>
<Audio_2DSounds>
<Row>
<ScriptID>AS2D_LEADER_MUSIC_PRITHVI_NARAYAN_SHAH_PEACE</ScriptID>
<SoundID>SND_ASIA_PEACE_2</SoundID>
<SoundType>GAME_MUSIC</SoundType>
<MinVolume>120</MinVolume>
<MaxVolume>120</MaxVolume>
<IsMusic>true</IsMusic>
</Row>
<Row>
<ScriptID>AS2D_LEADER_MUSIC_PRITHVI_NARAYAN_SHAH_WAR</ScriptID>
<SoundID>SND_ASIA_EITHER_18</SoundID>
<SoundType>GAME_MUSIC</SoundType>
<MinVolume>120</MinVolume>
<MaxVolume>120</MaxVolume>
<IsMusic>true</IsMusic>
</Row>
</Audio_2DSounds>
</GameData>
<Row>
<SoundID>SND_DOM_SPEECH_PHILIPPINES</SoundID>
<Filename>philippines.mp3</Filename>
<LoadType>DYNAMIC_RES</LoadType>
</Row>
<Row>
<SoundID>SND_DOM_SPEECH_PHILIPPINES</SoundID>
<Filename>philippines.mp3</Filename>
<LoadType>DynamicResident</LoadType>
</Row>
<GameData>
<Audio_Sounds>
<Row>
<SoundID>SND_LEADER_MUSIC_ZAACHILA_PEACE</SoundID>
<Filename>ZapotecPeace.mp3</Filename>
<LoadType>DynamicResident</LoadType>
</Row>-<Row>
<SoundID>SND_LEADER_MUSIC_ZAACHILA_WAR</SoundID>
<Filename>ZapotecWar.mp3</Filename>
<LoadType>DynamicResident</LoadType>
</Row>
</Audio_Sounds>-<Audio_2DSounds>
<Row>
<ScriptID>AS2D_LEADER_MUSIC_ZAACHILA_PEACE</ScriptID>
<SoundID>SND_LEADER_MUSIC_ZAACHILA_PEACE</SoundID>
<SoundType>GAME_MUSIC</SoundType>
<MinVolume>60</MinVolume>
<MaxVolume>60</MaxVolume>
<IsMusic>true</IsMusic>
</Row>-<Row>
<ScriptID>AS2D_LEADER_MUSIC_ZAACHILA_WAR</ScriptID>
<SoundID>SND_LEADER_MUSIC_LAUTARO_WAR</SoundID>
<SoundType>GAME_MUSIC</SoundType>
<MinVolume>60</MinVolume>
<MaxVolume>60</MaxVolume>
<IsMusic>true</IsMusic>
</Row>-<Row>
<ScriptID>AS2D_AMBIENCE_LEADER_ZAACHILA_AMBIENCE</ScriptID>
<SoundID>SND_AMBIENCE_FOG_OF_WAR_BED</SoundID>
<SoundType>GAME_SFX</SoundType>
<Looping>true</Looping>
<MinVolume>60</MinVolume>
<MaxVolume>60</MaxVolume>
</Row>
</Audio_2DSounds>
</GameData>