@Konig15 SNIP
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EDIT: I see now that the inline image you provided is what I would call "the fertile crescent", although the map you attached is what I would call "Mediterranean region". Neither is really Europe but that's fine by me. This is why I asked for latitude/longitude coordinates of the map corners, because that's the clearest way to express your ideal map region.)
Hey! Thank you for the offer! I'm sorry for not responding sooner but I've been having dental problems and associated sleeping problems for weeks (caused by acceptance weirdly enough) so I've been involved in very exhausting personal issues for the last two weeks.
So since you are willing to make me a map, I have a suggestion, which you are free to take or reject. I want a gigamap but think of it more as a utility map, with the basic terrains that can be cut up for multiple scenarios I AND OTHERS can use for near east/Western Asia scenarios, anything from AGe of Empires I for CIv 2 all the way up to Fallout Resource Wars, War War I Med. Theater, the conquests of Alexander the Great, the last Byzantine/Sansidid War or a Crusader States Scenario that allows you to conquer Arabia and into Persia.
The scale I want is basically enough so I can make the Italian trade ports (except Galata, which will probably have to be a sea unit or something) primary objectives for Byzantine conquest, something that MUST be done to rebuild the economy. Problem is I'm the rankest of rank amateurs and when I think of scale, it's mostly to make hermetically sealing the empire from Turkish gazis and pirates an impossibility, requiring you to be VERY active and aggressive in patrols both by land and sea.
If you've ever played Stellaris, they took out two of the three forms of hyperspace travel in that game to hyperspace would allow choke points where you could build big expensive time-consuming fortresses and be done with it, and for me that negated the whole point of the distance of space. Here every province needs to fend for itself whether or not it actually can or it's gonna be stepped to death by Turkish raiders.
I just want to make sure that Italy up to the Savoy Region is in this map so if you do SUPER well, you can move on Italy the way the Ottomans did and take the Ottoman's place, same thing with North Africa with enough depth that
Now, as far as coordinates I can give you, I cannot but I can make requests based on locations
In the west, the Algerian City of Constantine with no black squares in it's city radius if possible
In the North, at least Azov or Rostov on Don in Russia again no black spaces if possible
To the south Mecca. In a perfect world, I'd love the whole of Arabia for completeness but I wouldn't blame you for wanting to punch me for a request like that
To the east, the eastern banks of the whole of the Caspian Sea
That is essentially the Kommi map slightly upsized in scope of the earth while I think a Byzantine focused scenario would do best from a lot of zoom in, for a general ulity perspective it might be better to only slightly zoom into allowing the total conquest of Arabia and much larger portions of Central Asia for scenarios I myself have not thought about, but could possibly include an updated Great Game scenario possibly with a Cold War sequel.
If this sounds unreasonable or somewhat reasonable with some things being dropped or amended, I'm happy to work with you.
I'm hoping to get a map made that could be useful to a lot of different scenarios. I don't know how many new scenarios people are coming in but the maps are a big hurdle to get over. Probably not as much as learning lua but lua you can do one bite at a time and it more experimentation freindly.
Also if you're interested I could use a Giga treatment for the USA map from American Kingdoms and USA 2012, where the map as-is is great, it just needs to be expanded to go down to the Panama Canal/ Caribbean basin and north into Canada. Which I want for a Fallout project and if I ever get past these ones, a Worldwar scenario (based on the Harry Turtledove series). But if there's only one request, let's focus on the Med Basin/West Asia one first.
And because this post was long, just the seven basic terrian types as used in vanilla files would be fine for my purposes because I'm more than willing to change those around as I need them.